(david? haha!) max AC with no Armor check

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Matthew Paluch

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Jun 4, 2013, 2:33:27 AM6/4/13
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i want my barbarian to have as good an AC as possiblre, no Armor penalty so I can use acrobatics, either zero or as few feats as posibble

masterwork studded leather is a good start
amulets of natural armor
bracers of natural armor 9dso the two stack??)
ring of protections

what else is there?  Surely i dont want to be lvl 7 and running around in +1 studded leather, do i?

since my feats are dearly spoken for, i guess i am looking for gear suggestions mostly.  

how do i max out AC without an ACP?

matt

Sior

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Jun 4, 2013, 2:56:47 AM6/4/13
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Mithral reduces the ACP by 3 (to a minimum of zero), so while scale mail would be reduced to -1, a chain shirt (mithral shirt) will be ACP 0. And it's already masterworked so can be enchanted further. Better protection than studded leather, though the max Dex bonus is reduced by 1. Not that it matters, mithral also increases the dex bonus by 2, to make it +6, which should do you well for a bit.

Do you mean Bracers of Armour? If so, it does not stack with the armour bonuses given by what you're wearing. But it is a nice thing to have if you go up against something incorporeal.

Naturally, you'll want a high Dex, so perhaps a belt of incredible dexterity would help (4000 gp for a +2 bonus to Dex).

That's just off the top of my head.

Jason Buch

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Jun 4, 2013, 3:33:36 AM6/4/13
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And, of course, the other usual suspects: Jingasa of the Fortunate Soldier (also lets you negate a crit once per day, I believe) and the Dusty Rose Prism Ioun Stone.

You can also get a bonus to Dex outside of the belt slot (in case you've got plans on that for Str and/or Con) by taking either the Deep Red Sphere Ioun Stone or the Snakeskin Tunic (both 8,000gp). The tunic also provides a +1 armor bonus, but it won't stack with other armor, and it provides a +2 resistance bonus against poison. So there's some argument for taking it instead of the ioun stone, if you don't have other plans for the chest slot.

And the always fun, Cracked Vibrant Purple Prism Ioun Stone (2,000gp) allows storing 1 spell level. Get a caster to put Shield into it for you (or pay to have it done between scenarios), so you can "cast" it when you need it. It takes a standard at the start of a combat, which is usually when the Barbarian charges, but if AC is your priority, and you're not carrying a shield, it's a big +4.

If you'd rather not continually pay to have the ioun stone filled, there's the Cloak of the Hedge Wizard and pick the Abjuration variety. Shield 1/day as a spell like ability (and resistance at will, and endure elements 1/day). This takes the shoulder slot, so you'd be giving up the cloak of resistance to help your saves, though.


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Terris Harned

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Jun 4, 2013, 3:56:02 AM6/4/13
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Well, a lot of Barbs go for the mithril full plate. It's expensive, but mithril armor ALSO reduces the weight class of the armor by 1. Which means you'd get all your juicy barb medium armor bonuses.

On top of that, you'd be able to get a max dex bonus of 3, instead of 1. That'd be 22 AC, in medium armor, with only a -3 check penalty, which you can easily compensate for, frankly. Well worth it for the massive added protection. (And yes, that's the non-magical version)

And that's -without- any of the nifty extras.

Dodge adds 1 more to AC, mobility grants you +4 to AC against Attacks of Opportunity for moving through threatened squares. Not a bad thing to have, really, unless you're dead-set on other feats.

Potion of shield adds +4 to shield for 1 minute per level, without taking up a hand. Also blocks magic missiles and helps against incorporeal attacks.

There's 27 AC (Though, I'll grant, that badass suit of mithril full plate will cost you 10500)

Ring of Protection(Deflection Bonus) and Amulet of Natural Armor (Natural Armor Bonus) of course stack. Dusty Rose Ioun Stone (5k gold) will give you 1 insight bonus to AC (don't see many insight bonuses). There's 30 if each are only +1.

Unless something has changed, dodge bonuses stack, so you could take the Guarded Stance and Rolling Dodge Barbarian rage powers. There's 31, and more at higher levels.

Mind you, 31 is pretty beast. You could keep going, I imagine. Use your damage reduction to shrug off a portion of what gets through.

This is just stuff off the top of my head, basically. There are also luck bonuses to AC, I think, as well as profone/sacred bonuses? Though you might only be able to get those from potions or ally's spells. Might not be entirely worth it.

Jonathan Choy

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Jun 4, 2013, 4:23:12 AM6/4/13
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Can't make potions of shield

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Matthew Paluch

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Jun 4, 2013, 4:29:22 AM6/4/13
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holy crap, i am stunned, thanks all!


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Joe Jungers

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Jun 4, 2013, 7:43:04 AM6/4/13
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If the OP's barbarian is as tight on feats as he indicated, then the mithral full plate probably isn't an option.


from the Mithral description...

Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Heavy armors are treated as medium, and medium armors are treated as light, but light armors are still treated as light.
*This decrease does not apply to proficiency in wearing the armor*.
A character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor's check penalty on all his attack rolls and skill checks that involve moving.


I opted for a set of mithral agile breastplate armor for my barbarian.
Normally a set of  AMB is     AC +6, Max Dex +3, ACP -4.

Mithral adjusts it to    AC +6, Max Dex +5, ACP -1
  [note also that the mithral ACP is 0 for the purposes of Climbing & Jumping]

Add the comfort special ability later [from the Pathfinder Field Guide, cost 5000] to get rid of that final -1 ACP modifier.



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Jeremy Chapman

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Jun 4, 2013, 4:09:41 PM6/4/13
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Armor Expert is just a trait, but drops the AC penalty by one.

David Silver

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Jun 4, 2013, 4:10:26 PM6/4/13
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But requires a fighter level.


Brandon

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Jun 4, 2013, 4:13:38 PM6/4/13
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No, its a chargen trait.  There is both an equipment and regional one.  My witch has both.

David Silver

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Jun 4, 2013, 4:32:32 PM6/4/13
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Oops! I was thinking of defender of the society, +1 AC if wearing medium+, so awesome.

Terris Harned

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Jun 4, 2013, 8:29:55 PM6/4/13
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Trait bonuses don't stack, though. So you shouldn't be getting a duplicate benefit to any bonus from traits.


On Tue, Jun 4, 2013 at 1:13 PM, Brandon <bmw...@gmail.com> wrote:
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David Silver

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Jun 4, 2013, 8:34:52 PM6/4/13
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Is there another trait that gives +1 to AC?

Terris Harned

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Jun 4, 2013, 8:39:34 PM6/4/13
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That was in response to Brandon, saying something about his witch having 2 traits. I might have missed something.

Brandon

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Jun 4, 2013, 9:08:35 PM6/4/13
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It isn't called out as a trait bonus.  It's reducing a penalty, not giving a plus.

Terris Harned

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Jun 4, 2013, 9:10:02 PM6/4/13
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You're still not supposed to be able to get identical bonuses of any sort from traits. I don't remember where I read it, but I do remember reading it, and can find it again if you really insist.

Brandon

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Jun 4, 2013, 9:11:14 PM6/4/13
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I know you're not supposed to get two bonuses from the same pool, like two religion traits.  I didn't find the rule that stated no identical bonuses one.

Terris Harned

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Jun 4, 2013, 10:01:58 PM6/4/13
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Many traits grant a new type of bonus: a “trait” bonus. Trait bonuses do not stack—they're intended to give player characters a slight edge, not a secret backdoor way to focus all of a character's traits on one type of bonus and thus gain an unseemly advantage. It's certainly possible, for example, that somewhere down the line, a “Courageous” trait might be on the list of dwarf race traits, but just because this trait is on both the dwarf race traits list and the basic combat traits list doesn't mean you're any more brave if you choose both versions than if you choose only one.

From http://paizo.com/pathfinderRPG/prd/advanced/advancedNewRules.html#traits

Terris Harned

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Jun 4, 2013, 10:04:00 PM6/4/13
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I see Armor Expert. Where is the regional trait?

Brandon

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Jun 4, 2013, 10:07:09 PM6/4/13
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Sargavan Guard, Regional from Inner Sea Primer

Terris Harned

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Jun 4, 2013, 10:09:25 PM6/4/13
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Well, there seems to be some debate on the matter, arguing for both sides.

Brandon

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Jun 4, 2013, 10:10:48 PM6/4/13
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So until there's a clear ruling, I'll run with it.

Terris Harned

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Jun 4, 2013, 10:11:39 PM6/4/13
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Yeah, probably fair to go that way. *shrugs* Though, if a GM were to say no, at a table, I'd not argue it with him.

Brandon

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Jun 4, 2013, 10:12:56 PM6/4/13
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True enough.  It's not like it matters anyways.  My witch doesn't actually swing a weapon, I just wanted her to be able to actually threaten squares without having a major negative penalty because she's running around in an agile BP and shield.  AC 22 at level 2, ya know? :P
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