Rapid-Shot
/me unleashes the fury!!
Â
BAB+8:[[1d20+17+?{Aspect/ Attack/ Haste?|0}+?{Attack and Damage|0}+?{Point Blank|1}+?{Freebooters|2}-?{Deadly Aim|3}-2]], Crit on [[(19+17)+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly Aim}-2]]-[[(20+17)+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly Aim}-2]], Damage:[[?{Number of D8|1}d8+?{Number of D6|2}d6+4+?{Attack and Damage}+?{Point Blank}+?{Freebooters}+(2*?{Deadly Aim})]],
Manyshot Damage:[[?{Number of D8}d8+?{Number of D6}d6+4+?{Attack and Damage}+?{Point Blank}+?{Freebooters}+(2*?{Deadly Aim})]],
Rapid:[[1d20+17+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly Aim}-2]],Crit on [[(19+17)+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly Aim}-2]]-[[(20+17)+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly Aim}-2]], Damage:[[?{Number of D8}d8+?{Number of D6}d6+4+?{Attack and Damage}+?{Point Blank}+?{Freebooters}+(2*?{Deadly Aim})]],
Â
BAB+3:[[1d20+12+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly
Aim}-2]], Crit on [[(19+12)+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly
Aim}-2]]-[[(20+12)+?{Aspect/ Attack/
Haste?}+?{Attack and Damage}+?{Point
Blank}+?{Freebooters}-?{Deadly Aim}-2]], Damage:[[?{Number of D8}d8+?{Number of D6}d6+4+?{Attack and
Damage}+?{Point Blank}+?{Freebooters}+(2*?{Deadly Aim})]]
So first of all, I've used the red numbers as numbers that I have to change when either my BAB goes up, or the static things like I upgrade my bow, or feats that add to my attack.
The green text is my macro pop ups, the initial value that will pop up, and it defines what abilties we want to enter during the macro.Â
 -  So when it says ?{Aspect/ Attack/ Haste?|0}, the first box that will pop up on my screen when I use the macro will be Aspect/ Attack/ Haste? and a default value of 0, because that's what I had set (If it was ?{Aspect/ Attack/ Haste?|1}, 1 would be in the box)
 - You can change any input you want but you must have a + or - in front of the ?{Name of whatever}, with no spaces inbetween
So with my next colour, is just for my crit range, so whatever die is rolled, my bonus' are all put into that, and will tell me my lowest and highest of that range
And finally the purple is everything to do with damage!
These macros can all be adjusted for all sorts of stuff, it's getting late so I know it might not be 100% clear, but feel free to ask me any questions and I'll help customise the macros to your guy if you want? :)
Single-Arrow
/me whispers a prayer and looses the arrow.
Â
BAB+?{BAB|8}:[[1d20+?{BAB}+9+?{Aspect/ Attack/ Haste?|0}+?{Attack
and Damage|0}+?{Point Blank|1}+?{Freebooters|2}-?{Deadly Aim|3}-?{Rapid Shot|2}]], Crit on
[[19+?{BAB}+9+?{Aspect/ Attack/ Haste?}+?{Attack and Damage}+?{Point Blank}+?{Freebooters}-?{Deadly Aim}-?{Rapid Shot}]]-[[20+?{BAB}+9+?{Aspect/ Attack/
Haste?}+?{Attack and Damage}+?{Point
Blank}+?{Freebooters}-?{Deadly Aim}-?{Rapid Shot}]] Â
Damage:[[?{Number of D8|1}d8+?{Number of D6|2}d6+4+?{Attack and Damage}+?{Point Blank}+?{Freebooters}+(2*?{Deadly
Aim})]]
Confirm
/me confirms with [[1d20+?{BAB|8}+9+?{Aspect/ Attack/ Haste?|0}+?{Attack and Damage|0}+?{Point Blank|1}+?{Freebooters|2}-?{Deadly Aim|3}-(?{Rapid Shot|2})]] for additional [[?{2D8?|2}d8+?{4D6?|4}d6+2*(4+?{Attack and Damage}+?{Point Blank}+?{Freebooters}+(2*?{Deadly Aim}))]]
1d20ro>19
This is the rolling macro you want to set it to only roll once, if the first roll is above 19
The 'o' (Not Zero like I tried at first :p) is the roll once, and obviously 19 in the min crit range of the weapon
hit: [[1d20ro>19+12+?{hit|0}]] [[1d20+12+?{hit}]] dmg: [[1d8+23+?{dmg|0}]] [[1d8+23+?{dmg}]]
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not a foolproof methodyou only get the green box for a 20 for the first roll - so if your first roll is 19 - it will reroll the confirmation dice, but there is no visual indication that you rolled a threat. - so you always have to mouse over the roll in any eventa slightly better way is to whisper yourself the calculated result for your lowest crit threatlike thishit [[1d20+mod1+mod2-mod3]] dmg [[1d8+99]]
/w playername crit on [[19+mod1+mod2-mod3]]chris
On 13 January 2015 at 10:36, Kieron Henry <littl...@gmail.com> wrote:
Alright there was a slight problem with that last macro, in that, if it re rolled a 19-20, it would continue re-rolling until it wasn't 19-20 :( So it's taken me 20 mins to figure it out!!1d20ro>19
This is the rolling macro you want to set it to only roll once, if the first roll is above 19
The 'o' (Not Zero like I tried at first :p) is the roll once, and obviously 19 in the min crit range of the weapon
hit: [[1d20ro>19+12+?{hit|0}]] [[1d20+12+?{hit}]] dmg: [[1d8+23+?{dmg|0}]] [[1d8+23+?{dmg}]]
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There needs to be a way to make a second set of rows for macros, because some people have several skills or attacks and it takes up too much room. Is there a way to get roll20 to allow a second row for macros?
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Awesome! Heaps here I'll have a look at.. Is yours more setup for using character sheets though? And do we have to subscribe for them?
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There needs to be a way to make a second set of rows for macros, because some people have several skills or attacks and it takes up too much room. Is there a way to get roll20 to allow a second row for macros?
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I personally set all my attack icons at token ones, and all other macros down the bottom
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/em acts on initiative [[d20+@{selected|init}*1.01 &{tracker}]]/em rolls [[d20+?{modifiers|0}]]: ?{reason|no particular reason}!/em rolls [[?{how many dice|1}d?{what die|20}+?{modifier|0}]] for ?{reason|no particular reason}!--
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