[Roll20/Discord] PFS 7-24: Dead Man's Debt Tuesday, 23 May, 6:30-11pm (GMT+12)

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Densial Edmonds

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Apr 15, 2017, 5:24:13 PM4/15/17
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Pathfinder RPG, Pathfinder Society, character levels 1-5
Written by Brian Duckwitz
Every Pathfinder’s adventures come to an end eventually. When the Society laid an esteemed venture-captain to rest, it was unaware of his outstanding debt to the Ekujae elves of the Mwangi Expanse. The elves have not forgotten, and they expect the Society to make good on the late venture-captain’s promises. It's up to the PCs to brave the Mwangi jungle and the dangers within to salvage the Society’s reputation in the region.

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Discord and Roll20 links will be sent at the latest 30 minutes before the game.

You will also need to provide me with the following
Your name 
Character name 
PFS##-# 
Faction 
Class and level 
Light source / Vision 
Token image if you have one, or you can import your character

I can be contacted at densial[at]densial[dot]com

Densial Edmonds

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May 20, 2017, 8:09:44 PM5/20/17
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Still 3 spots open for this, currently playing high tier.

DJ Johnson

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May 23, 2017, 2:22:06 AM5/23/17
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Not seeing where I ought to queue up for this, but I'd be ready to play if you guys are.

DJ Johnson

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May 23, 2017, 9:53:16 AM5/23/17
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Should I have put it here? 
Your name Dustin Johnson
Character name Avistoray
PFS##-# 25918-3
Faction : The Exchange
Class and level Cavalier (Castellan) 4
Light source / Vision Continual Flame Gem (Chronicled) Human +10

Avistoray
Male Human Cavalier 4
Lawful Neutral Medium Humanoid (Human)
Init +3; Senses Perception +10
Defense
AC 20, touch 197, flat-footed 19(+1 Dex, +9 armor)
hp 36(4d10+8)
Fort +5, Ref +3, Will +1
Defensive Abilities
Resolute
Convert 1 damage of each hit to subdual Castle Defender
At 1st level, a castellan gains a +1 bonus to Armor Class and an additional +1 bonus on attack rolls when he is on higher ground. He also gains an additional +1 bonus to Armor Class and on Reflex saves when he has cover other than soft cover from other creatures
Offense
Challenge:
Whenever an order of the shield cavalier issues a challenge, he receives a +1 morale bonus on attack rolls made against the target of his challenge if the target makes an attack against a target other than the cavalier. This bonus lasts for 1 minute. The bonus increases by +1 for every four levels the cavalier possesses.
Tactician (Ex) Outflank At 1st level, a cavalier receives a teamwork feat as a bonus feat. He must meet the prerequisites for this feat. As a standard action, the cavalier can grant this feat to all allies within 30 feet who can see and hear him. Allies retain the use of this bonus feat for 3 rounds plus 1 round for every two levels the cavalier possesses. Allies do not need to meet the prerequisites of these bonus feats. The cavalier can use this ability once per day at 1st level
Speed 20 ft.
Ranged +7 (1d8+3 3 mw comp lb) 110 ft
Melee +9 (1d10+6 19/x2 mw bardiche) brace, reach
Str 19, Dex 14, Con 12, Int 14, Wis 10, Cha 8
Base Atk +4; CMB +6; CMD 20
Feats Combat Reflexes, Phalanx Formation, Boon Companion, Outflank
 
Aramis, Cheetah CR 2
N Medium animalInit +4; Senses low-light vision, ;scent; Perception +5(7)
DEFENSE
AC 20, touch 16, flat-footed 16 (+3 armor, +4 Dex, +3 natural)hp 26 (4d8+6)Fort +6, Ref +8, Will +2
OFFENSE
Speed 50 ft.; sprint Melee bite +6 (1d6+3 plus trip), 2 claws +6 (1d3+3)
STATISTICS
Str 17, Dex 19, Con 15, Int 3, Wis 12, Cha 6 Base Atk +3; CMB +6; CMD 26 (23 vs. trip)Feats Combat Reflexes, Bodyguard Skills Acrobatics +8, Perception +5(7), Stealth +8 (+12 in tall grass); Racial Modifiers +4 Stealth in tall grass
SPECIAL ABILITIES
Sprint (Ex)
Once per hour, a cheetah can move at 10 times its normal speed (500 feet) when it makes a charge.
Bodyguard
pasted1image.png
Animal companions can have ranks in any of the following skills: Acrobatics* (Dex), Climb* (Str), Escape Artist (Dex), Fly* (Dex), Intimidate (Cha), Perception* (Wis), Stealth* (Dex), Survival (Wis), and Swim* (Str). All of the skills marked with an (*) are class skills for animal companions. Animal companions with an Intelligence of 3 or higher can put ranks into any skill.
Shared Vigilance (Ex): A bodyguard and its master both gain Alertness as a bonus feat whenever they are adjacent. This ability replaces share spells.
Tenacious Guardian (Ex): At 3rd level, a bodyguard can always act in a surprise round (though it remains flat-footed until it acts). As long as its master is adjacent, a bodyguard remains conscious (though it becomes staggered) when its hit points fall below 0. While below 0 hit points, the bodyguard loses 1 hit point per round but gains a +2 morale bonus on attack rolls, saving throws, and skill checks, dying only if its hit points reach a negative total equal to its Constitution score plus its master’s class level. This ability replaces evasion.
Attack, attack, deliver, defend, down, exclusive, flank, flee, watch, sneak, heel
On Saturday, May 20, 2017 at 5:09:44 PM UTC-7, Densial Edmonds wrote:
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