Hey guys, probably a stupid question here...

24 views
Skip to first unread message

MA M

unread,
May 6, 2014, 4:37:37 AM5/6/14
to parc...@googlegroups.com
I've been looking into a way to get my story online, and quite a few people have suggested Parchment given how awesome it is.  I looked around and I gotta say, I agree 100%.

But my story is more of a choose-your-own-adventure than a true piece of "interactive fiction" in the sense that I don't have it set up for readers/players to type in what they want to do, and all of the examples I've seen so far of Parchment are set up that way.  I.e. you read a page or two, then type in something like "go south" or "open the door."  That's fun, but it's not what I did with mine.

Now mine needs a lot of work before I post it online, but if I need to redo it then best to know now.

Essentially mine is set up more or less as follows:

You read 1-2 pages of prose, then the reader is given between 2 and 4 choices.  I'd like for them to click on one of the choices and that would take them to the corresponding page.  Ideally the game/novel would also keep up with items/training acquired along the way -- I.e. If you skipped the "get a sword" section b/c you were distracted by a pretty girl, you can't choose/click the link that requires you to have a sword to continue.  You'd have to pick a different option (in a physical novel when I was a kid I would just pretend I'd picked up the sword and take that path anyway, heh).

Is that something Parchment can do?  If not I might rewrite to take advantage of this awesome software.  Or else just start a new project and find something else to help me host the old one (ideas?).

Cheers, and thanks

Dannii Willis

unread,
May 6, 2014, 5:28:56 AM5/6/14
to parc...@googlegroups.com
If you want to write choice based fiction don't use Parchment, use one of these!

Fredrik Ramsberg

unread,
May 6, 2014, 5:35:14 AM5/6/14
to parc...@googlegroups.com
Get mca.zip from here: http://ifarchive.jmac.org/indexes/if-archiveXinfocomXcompilersXinform6XlibraryXcontributions.html . You also need the Inform 6 compiler.

You can use mca to easily build that kind of story, with all the control you want.

Chosing options can not be done with mouse clicks though. The player will use the cursor keys to select an option from a list, and press enter to choose it.

If you like programming, this is a really good tool for building this kind of game. If you don't like programming, there may be tools which suit you better.

Good luck with your project!

/Fredrik



--
--
You received this message because you're subscribed to the Parchment Google Group. http://groups.google.com/group/parchment

---
You received this message because you are subscribed to the Google Groups "Parchment" group.
To unsubscribe from this group and stop receiving emails from it, send an email to parchment+...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

MA M

unread,
May 6, 2014, 1:16:22 PM5/6/14
to parc...@googlegroups.com
Thanks!

MA M

unread,
May 6, 2014, 1:16:42 PM5/6/14
to parc...@googlegroups.com
Fantastic!
Reply all
Reply to author
Forward
0 new messages