I've been looking into a way to get my story online, and quite a few people have suggested Parchment given how awesome it is. I looked around and I gotta say, I agree 100%.
But my story is more of a choose-your-own-adventure than a true piece of "interactive fiction" in the sense that I don't have it set up for readers/players to type in what they want to do, and all of the examples I've seen so far of Parchment are set up that way. I.e. you read a page or two, then type in something like "go south" or "open the door." That's fun, but it's not what I did with mine.
Now mine needs a lot of work before I post it online, but if I need to redo it then best to know now.
Essentially mine is set up more or less as follows:
You read 1-2 pages of prose, then the reader is given between 2 and 4 choices. I'd like for them to click on one of the choices and that would take them to the corresponding page. Ideally the game/novel would also keep up with items/training acquired along the way -- I.e. If you skipped the "get a sword" section b/c you were distracted by a pretty girl, you can't choose/click the link that requires you to have a sword to continue. You'd have to pick a different option (in a physical novel when I was a kid I would just pretend I'd picked up the sword and take that path anyway, heh).
Is that something Parchment can do? If not I might rewrite to take advantage of this awesome software. Or else just start a new project and find something else to help me host the old one (ideas?).
Cheers, and thanks