first of all, my eternal gratitude for this community & making it possible to play Battlefield Bad Company 2 after the shutdown of the original servers. The trips down memory lane have so far been a pleasant surprise, seeing how well aged BF:BC2 is over more then a decade. So much nostalgic bliss. Thank you!
im not sure because i havnt tried it but i think this is what you are looking for
How to play BFBC2 with offline bots - Mod by Napisal (youtube.com)
You may also have a look at Napisals youtube for more info, these are from his work Napisal Mod Channel - YouTube but sadly he has not continued his work for a long time and many of the links in his videos are no longer available.
hope thats what you were looking for
hi again @B0mbV0yage2.0 ,
yes its quiet the little secret as to how the bot server got their hands on it at all, or quite what it is, most assumed Napisal never finished it. Worth having a look through the chat on the VU discord and more specifically another discord called BattlefieldModding ; where theres a few resources and plenty of people that may be able to help.
I can pretty much guess what the majority of replies will be to this, and most of them probably from the hardcore online MP community, but I've been watching a lot of Squad and Post Scriptum gameplay lately and must admit to feeling more than a little envious - not of PC players per se - but of online milsims in general.
Thing is, and for many varying reasons, many gamers don't/can't play online. In my case it's a combination of being too crap to compete (I would die every 3 seconds against human opponents), not being able to afford a regular PS+ account, and simply preferring the stress-free aspects of playing offline.
I'm sure it's been done, although I can't think of any examples right now other than a few side levels offered with one of the Metro Redux games. I'm also pretty sure Killzone 3 offered precisely the kind of offline bot battles I'm talking about.
It would be wonderful for people like me, to have options beyond the campaign, where I can choose from a series of maps, weather conditions, objectives, time of day, number of bots, skill levels etc etc etc. Yes the AI in most of these cases is laughable, and such a mode would never replicate or offer the same kind of buzz as playing against other humans, but it would be something at least.
They used to be standard in all MP games yonks ago but they've all but died out mainly for two reasons, the rise of online MP (obviously lol) and the fact that by modern standards bots are generally f*cking useless. Bot difficulty generally comes down to making them cheat at higher levels rather than making them play smart.
Modern console games with bots are rare. I think Overwatch had a co-op mode where you played against bots, but it was with other human players (so online being required). Beyond that though I'm drawing blanks. I think the old Rainbow Six Vegas games might have bots in offline play but I'm not 100% on that.
I can see that, but I still suspect there's a market for such a game - even if it's a niche one. It would also be fairly inexpensive to produce (relatively speaking); no need to employ actors, writers, or artists/animators for fancy COD-style cutscenes. Just give us a ginormous open world and a sh!t load of options and parameters for setting up tactical military battles.
I admit the idea for this has been born out of envy from watching Squad and Post Scriptum - which look absolutely fooking incredible (can't even guess how many hours I've spent watching a guy call Karmakut playing these games) but I reckon I have a case.
If you're talking strictly PvE Ghost Recon Wildlands has a big open world and tactical elements, it's not super deep but it's not bad. If you're wanting a game where you can set up custom missions with AI then eh. AI is actually really expensive, which is another reason why bots are basically no better than they were 10-20 years ago, so you're not going to really get any sort of interesting AI from any of these types of games, you'd need to play online for something very tactical/serious.
We're in danger of going round in circles with this point now, but I can't agree with you entirely on the bot thing. I know the quality of AI varies from poor to terrible, but as I mentioned in my original post, Killzone 3 had a series of small maps in which you could battle bots, and I remember it being incredibly enjoyable. Baring in mind how long ago this was, AI can only have improved since then, and even if not it can hardly have worsened. Also remember that this mode was an extra bonus alongside the campaign. Now imagine they did something similar but dedicated the whole game to it.
Worsened, no, improved? You'd be surprised. AI is taxing on resources and most developers choose gameplay/visuals over it. AI has been lagging behind in gaming for a while now. RDR2 was one of the first notable big games that actually tried to push it forward a bit.
When it comes to bot AI in shooters, it's really not seen much change in well over a decade. No one really develops bots anymore and the time it takes to develop "good" AI bots for a competitive shooter is beyond what most indie devs can reasonably do, and almost all AAA developers don't give a rats arse about bots because of online.
But pretty much every game that's released, when a campaign is included (thankfully SP campaigns haven't yet died the death I suspected they would a few years ago) include AI opponents. Okay, so developers may well be recycling 10 year-old AI code, but for someone like me who has never really experienced human opponents, they're sufficient. Case in point, I'm currently playing through Far Cry 5's Hour of Darkness DLC for about the sixth time and find myself utterly engrossed. I just want something similar, but on a much bigger scale and with customizable modes.
The closest any console game has come to the kind of thing I'm looking for is the Operation Flashpoint games. I suppose the fact that current gen console have yet to see an OF follow-up would suggest the market's not there, but they tested the waters a couple of times on last gen and I think they were fairly well received.
Most of the Battlefield community doesn't want single-player campaigns. Instead, they want the offline bot mode back (with the multiplayer maps), like there used to be on the old Refractor engine games. Nah, but DICE and EA insist on keep tacking on average-at-best story campaigns (as much as I adore the Bad Company guys) just so they can create scripted explodey-explodey Michael Bay cinematics to make their trailers look pretty. Really, "enhancing" the marketing is about the only reason for the existence of these story campaigns. (Which doesn't always work when looking at the dumpster fire that was Battlefield V's reveal.)
Most of the Battlefield community doesn't want single-player campaigns. Instead, they want the offline bot mode back (with the multiplayer maps), like there used to be on the old Refractor engine games.
That said, MP bots have been offered in games like Killzone 3, and whatever your thoughts on their 'intelligence', it was good enough for me. Enemies that take cover and return fire is all I'm really looking for.
There was a 007 game, I believe it was 007 Nightfire and possibly the previous title. The actual singleplayer story I was really disappointed with, but there was a multiplayer bot mode which I spent countless hours on. As well as games like Rainbow Six Vegas, or more recently Rainbow Six Siege has modes like this that are endless fun.
Also Far Cry 5 has an "Arcade" mode which allows you to play user created maps (some of which are really amazing) where you can shoot bots in a specific game mode orientation, and it is themed as well so it includes blood dragon, vietnam, zombies and space assets which can really expand the replay value. The only issue I guess for you would be that you would need to be online in order to download the user created maps. Though it is worth it.
I would have recommended Escape From Tarkov, but I am guessing that if you can't afford PS+ you aren't going to paying for a PC good enough to run this game just to shoot bots offline, even though it is the best shooter ever made.
If money is not a hurdle I would advise just playing the games you really want to play despite how good you think you would be. Some of them now often don't require you to be the best shot, just smart and know the gameplay well. Often you can get satisfaction in that 1 kill that you really earned. I felt the same way, I never thought I could play with a mouse and keyboard or compete, I just liked co-op console gaming until there were games I just had to own and eventually I got comfortable with them.
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