Itwould be nice if Openshot was able to generate simple coloured solids, that defaults to each movie aspect. It is the same thing as creating a blue 720x486 gif and importing it. The only difference is, I don't have to maintain a repository of solid colour images, to change the background colour or basic animations with solid blocks.
You can do that simply with the solid colour. Initially, he is black .You have a select chooser colour on your right, click on. Modify the value #000000 by the white colour i.e. #FFFFFF, apply and after, you see your solid colour in ....White. That's all.
There is still a bug with animated titles background color. When choosing (Fly Towards Camera), the background should be black by default, but it is white and no way to change it. I have used Alpha 1.4.1 in AV Linux and there's no issue, but all other distros have this bug. This has ruined my openshot creativity & experience. Also, I noticed when choosing (Dissolve) I get an error message stating that Blender is not pointing to the executable blender. blender is listed in preferences as the executable. Why has this background issue has not been fixed? Thanks.
OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.[1][4][5][6][7][8]
The program supports Windows, macOS, and Linux ever since version 2.1.0 (released in 2016).[9] OpenShot added support for ChromeOS in version 2.6.0 (released in 2021).[10] There is an unofficial portable version beginning in 2020.[11]
OpenShot is written in Python, PyQt5, C++ and offers a Python API.[12] OpenShot's core video editing functionality is implemented in a C++ library, libopenshot. The core audio editing is based on the JUCE library.
All goes well. Had to manually download zmq.hpp and place it in includes and also the python binding from X:\libs\libopenshot\libopenshot\build\bindings\python I manually copied to C:\Python\Lib\openshot
OpenShot has many features, and covering them all would go beyond the scope of this wiki. Nonetheless, a brief summary of some important features is provided here, although certainly not exhaustive. For further, more detailed functions and instructions, end users should consult the OpenShot User Guide as a helpful resource.
The process of video editing can place high demands on computational resources and requires a substantial amount of processing power to complete efficiently. To efficiently process videos using OpenShot, the following system requirements are recommended:[1]
The OpenShot video library libopenshot provides high quality video editing and animation with support for all FFmpeg formats and Codecs (video, audio and images). This allows the rendering of videos in many codecs and formats.
Experimental hardware acceleration is available for one or more GPUs, which can significantly speed up encoding and decoding if the hardware meets the corresponding power and feature requirements. However, hardware acceleration can also slow down performance if it is not set up properly, if the hardware does not have enough power, or if the necessary features are not supported by the hardware.
The supported features for hardware acceleration with OpenShot and instructions how to enable, disable and control them, can be found in the Hardware Acceleration section of OpenShot. Some of the supported hardware acceleration features are VAAPI, VDPAU and NVDEC. To enable hardware acceleration in general, the Gentoo Hardware Acceleration Guide provides detailed instructions for doing so.
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