If you're feeling overwhelmed by the number of amazing adventure books on hand, you can also take our 30-second quiz below to narrow it down quickly and get a book recommendation that's personalized for your tastes ?
Regarded as one of the greatest works in literature, Don Quixote recounts the adventures of Alonso Quixano: a middle-aged man so obsessed with chivalric books that he decides to imitate them and become a knight-errant. So begins his journey to find a faithful squire, save damsels in distress, and fight windmills.
The first English adventure novel set in Africa, this 1885 book is considered to be the origin of the Lost World literary genre. It boasts six adaptations, including a 1937 British film and a 2004 American television miniseries.
Immortalized by the Disney adaptation, Tarzan of the Apes by Edgar Rice Burroughs launched the legend of an orphaned boy who is adopted by apes in the African jungle. Named Tarzan, the boy eventually has to prove himself on two fronts: the animal kingdom and the even more menacing world of humans.
An expedition to an Amazon basin in South America to find prehistoric dinosaurs goes awry in this 1912 novel by Sir Arthur Doyle. Sherlock Holmes is nowhere to be found, but this book does introduce the notorious character of Professor Challenger, the founder of the mission.
The world is 71% sea, which might explain why so many adventure novels take place on these thrashing, unknown waters. From Moby-Dick to 20,000 Leagues Under the Sea, they dive under the surface to find the heart of adventure.
Written by Swedish writer Frans G. Bengtsson, The Long Ships today remains one of the most widely-read books in Sweden. In it, a kidnapped boy grows up as the son of a Swedish chieftain before setting out on a long adventure to find promised treasure.
Famed for his short stories, Edgar Allan Poe only ever wrote one actual novel: The Narrative of Arthur Gordon Pym of Nantucket. But what a thrilling adventure it is, as we follow the life of a young stowaway on a whaling ship who encounters shipwreck, cannibalism, and the South Pole along the way.
Piscine Patel, nicknamed Pi, relates the story of how he lived on a small lifeboat with a spotted hyena, a zebra, an orangutan, and a tiger for 227 days. But is Pi telling the whole truth? This revelatory book has sold more than ten million copies worldwide and has been adapted into a Hollywood blockbuster.
The first installment of the Dune series, Dune is an interstellar adventure that revolves around several different noble houses battling to control the desert island Arrakis, upon which the coveted spice mlange resides.
The Right Stuff directly confronts the unknown, as a group of American pilots engage in the space race against Russia. Inspired by the launch of Apollo 17, Tom Wolfe wrote this book to explore the courage that propels an astronaut to take to the air.
Becky Chambers fundraised this adventure via a successful Kickstarter campaign. Re-published by Hodder & Stroughton, it tells the tale of a human named Rosemary Harper who joins the crew of the Wayfarer as a file clerk. Accidents and adventures ensue!
In the year 2035, a surprise dust storm traps botanist Mark Watney alone on the planet of Mars. Discover how Mark survives alone on this unexplored frontier in this book that took the literary world by a storm when it was self-published in 2011.
Unlike any other book out there, Raptor Red is told entirely from the third-person point of view of Raptor Red, a female Utahraptor. Robert T. Bakker, the author, expertly draws upon heartfelt research about the Cretaceous Period to bring a prehistoric Earth to life as Raptor Red struggles to survive in a dinosaur-eat-dinosaur world.
Originally published as The Curse of Capistrano, this is the first book to feature Seor Zorro: a mysterious, masked vigilante who defends the people of 19th-century California against villains like Captain Ramon and Sergeant Gonzales.
Adela Quested and Mrs. Moore travel to India in the 1920s, where Adela is to be engaged to Ronny Moore in Chandrapore. Set against the backdrop of the Indian independence movement, this is a formative text that deals not only with adventure but also with postcolonial discourse.
One of the first stories that launched the legend of Conan the Cimmerian. Conceived by American writer Robert E. Howard, this sword and sorcery tale follows the adventures of its hero in the pseudo-historical Hyborian Age.
A classic adventure for all young adults. When Alanna of Trebond switches places with her twin to train as a page at the castle of King Roald, she gets more than she bargained for. So begins her epic journey to become a legend in her land.
Bestselling author Jon Krakauer recounts his own experience climbing Everest. And it is a traumatizing story: Krakauer was a part of the doomed 1996 Mount Everest expedition, in which eight climbers were lost and many stranded by an errant storm.
In 1990, Christopher Johnson McCandless gave away all of his money and left home, never to return. Two years later, he headed into the forest in Alaska, where his body would eventually be found. This is his story, related by adventure writer Jon Krakauer.
In 1960, John Steinbeck took a road trip around the United States with his poodle (who was named Charley). From New York to California and back again, Travels with Charley is a ruminative reflection of America and everything that the country Steinbeck loved stood for.
Famous for writing perhaps the greatest work of American literature in The Adventure of Huckleberry Finn, Mark Twain was nevertheless an accomplished traveler. This book details his travels through central and southern Europe. A must-read, if only for his chapter on ants.
In November 1974, Bruce Chatwin flew to Peru and then made his way down to Patagonia. He would spend six months in the region, traveling over untraveled ground and writing down everything that he saw. This is the seminal work for anyone who wants to know more about this wild, beautiful, and desolate part of the world.
My fiance and I have recently been playing "Destiny Quest", it had a module from online that allowed for multi-player. We adapted that to work in the story and fixed the loot/gold so it wouldn't give us an unfair advantage. It was a blast.
We've been on the search for more CYOA-style books that have two player, but they seem incredibly rare. We don't mind some table top styles (like the D&D 4th board games), but something preferable that can be played on the car or in bed, maybe with the use of a phone for simple dice rolls and stats.
The only thing I can think of is Murderous Ghosts, which is a two player game by Vincent Baker that feels very choose your own adventure. I think those books were an explicit inspiration for the game? The rulebook certainly follows a similar format, having pages with different numbers that you're prompted to read throughout the game by the choices that you make. One person kind of takes on a GM-ish role while the other plays the character exploring the haunted house. It uses a deck of cards instead of dice, so it would work fine to play in bed or the car. Here's a link to a review, if you're interested.
While it's not a two-player "choose your own adventure" book, but more of a two-player "Fighting Fantasy" book, the Duelmasters book Challenge of the Magi is quite similar. In it the players take the role of two wizards facing off in a duel-to-the-death across the planes.
Similar in some regards to the Ace of Aces book series, Duel Master takes 2 players, each with their own book, into competition with one another. Play is paragraph based, with each player making their own choices about what they want their character to do.
In "The Challenge of the Magi", each player takes on the role of a mage (specializing in one of five types or colors of magic), putting themselves forward as replacement for the recently deceased head of the council. Who shall rule is determined by ritual duel to the death in the Rainbow Land - a series of interconnected dimensions, each filled with its own denizens and incorporating its own magical laws.
I've had fun playing D&D solo adventures for 4e which provides for GMless adventures for solo play. Critically, however, it provides for a party size of 2, and (so long as both players are happy with scripted interactions), provides for a series of fascinating decisions and tactical adventures using 4th edition. The adventures are embedded in the site, and I couldn't imagine playing it without characters built via DDI's character builder. The game takes you through to mid-heroic, which should provide sufficient impetus for quite a few nights of play.
Subsequent to that, most adventures and scenarios up on DDI can be abstracted to this style of "tactical puzzle" with nods towards role-playing, and in the long days of my PhD, I ran some solo games in exactly this vein. For that, however, both players will need to be able to run a total of 5 characters, but running characters as a joint tactical exercise can, itself, be fun.
Project Aon has converted a lot of old CYOA books into digital format. About halfway down the page they have a "Combat Heroes" section where you can find PDFs for the following. The Black Baron and White Warlord books pair up for a head to head adventure with a friend, and the Emerald Enchanter and Scarlet Sorcerer books pair up for the same, or any of them can be played as Solo adventures.
Adventure fiction is a type of fiction that usually presents danger, or gives the reader a sense of excitement. Some adventure fiction also satisfies the literary definition of romance fiction.[1]
.. An adventure is an event or series of events that happens outside the course of the protagonist's ordinary life, usually accompanied by danger, often by physical action. Adventure stories almost always move quickly, and the pace of the plot is at least as important as characterization, setting, and other elements of creative work.[2]
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