On Jan 15, 11:22 pm, Richard Jones <
r1chardj0...@gmail.com> wrote:
> OK, with that installed the boids example works fine :)
Glad to hear it. It's not an extremely complicated example--the
flocking algorithm is simple enough, it doesn't really need the
complexity of a behavior tree. I added some acceleration behaviors
just to spice it up, though now they look less like birds and more
like fish.
I thought something simple would be good to start with. I'll get to
work on a more advanced scenario for a future release.
BTW--I haven't been able to get the pyglet/cocos framerate counter
working for this example. The default hotkey doesn't seem to work
(though I *can* get an interpreter). Is that possibly because I'm
using a ScrollableLayer? Or am I just missing something obvious? (I'll
look at it more closely later, and bring it to the cocos-discuss group
if I can't figure it out.)
David