Cricketgames don't always fare well on computers, let alone phones, with their smaller screens. So many players and styles and possibilities to model and control. Yet World Cricket Championship, reviewed here, handles the classic English sport almost faultlessly. It's true, it's slanted massively towards modern styles of play, with big strokes commonplace and super-short matches, but this is easy to forgive in a phone title, for which a ten minute game session is just about perfect.
World Cricket Championship, as you'll see in the screenshots below, makes good use of 3D engines (including Unity) and modelling tools to provide a rather sumptuously accurate 'TV'-like viewport onto the cricket game of your choice. Essentially, each match is split into two - as you might expect - one half with you trying to bowl out (and contain) the opposition batsmen, and in the other half trying to score as many runs as possible yourself. So, in terms of gameplay mechanics, there are two systems to get used to - luckily, they're both quite powerful and intuitive.
The game is further divided in two ways - you can choose to play in the eponymous World Cricket Championship or in the (Indian) World Premier League. In fact, there's no real difference between the two apart from the team names and the fact that fake player names are already pre-filled for you in the latter league - it's something of a mystery why the former championship comes up on screen with 22 'Player n' style names. Incidentally, if you have the patience to start filling these in, then at least they get remembered for each team for future games, but it's annoying to have to do so at all.
Secondly, you can choose to play in either 'quick play' or 'tournament' modes, which are somewhat self explanatory - do you have the skill and patience to see World Cricket Championship through to the final? Finally, there's also a general 'Difficulty' setting, though in my experiments even 'Easy' seemed a little too hard!
The controls for batting and bowling are simple if you have a working knowledge of the sport itself. When batting, you can see the intended line and length of the bowler - drag to either side to position yourself and then perform the appropriate swipe to drive, cut, pull, hook, etc. In most cases, you can actually pull off the shot you want, which is a step up from most touchscreen cricket games I've tried.
Remembering to tap the on-screen 'Run' button is something of a chore, but I guess you couldn't have running between the wickets be automatic, since you'd then complain when the AI ran one of your players out!
Bowling requires a one or two tap system to set bowling speed and swing/spin (as appropriate) and then you drag your intended pitch point on the screen, as required. The top-right hand representation of field placings has tappable options to switch between several presets, should you have a particular strategy in mind (e.g. bowling a long hop to entice the batsman to hit a pull shot down the throat of long leg), though there's no way to edit the placings.
There are a selection of 'achievements' to be unlocked (though no XBox points, sadly), even though most of the early ones you'll grab will be negative, such as your first 'golden duck' (i.e. out first ball).
The attention to detail in the modelling of all the players is impressive throughout. Bowlers move with realistic ease, batsman play smoothly through the ball, fielders run, slide, catch and react in believable ways. For example, when the bastman blocks the ball (or horribly mistimes the shot!), you see the bowler run down the wicket to field the ball, kneeling down to pick it up:
The slow motion action replays are very, very well done, almost TV quality as you watch the batsman perhaps get deceived by a swinging ball and be bowled. Or as a slip fielder scoops up a catch, makes a fist to celebrate and then throws up his hands.
As is also traditional with modern 'TV' cricket coverage, there are lower third info bars overlaid when necessary onto the main 3D view, such as when a new batsman is striding out to the wicket, artily framed against the crowd and floodlights. Incidentally, the player figures are essentially identical, distinguished by kit colour and occasionally skin colour too.
Headline graphics and animations greet 4s, 6s and wickets, as you'd expect, while bottom of screen overlays keep track of the score, what's happened so far in this over and how many runs are required from how many balls (and so on).
Despite the 10 wicket win shown in the screenshot above, the difficulty level of World Cricket Championship is about right, on balance. Play with full concentration and with some knowledge of the game and you stand a decent chance of coming out on top. Mess up some swipes or lose concentration or dive in randomly and you'll lose every time. Which strikes me as being pitched about right - there's always a challenge here, even for experienced players (and remember that 'Hard' difficulty option from earlier?)
What about fundamental issues and showstoppers? There aren't any here, thankfully, though there's a patently unrealistic spread of scoring, with sixes being more common than singles (for example). In fact, when analysed, it transpires that there are effectively only a limited number of outcomes of any shot, in terms of distance and direction - after an hour of playing, you'll start to recognise a lot of these. In this sense, this is batting on rails, though the immense variety that you can slip in when it comes time to bowl partly compensates for this.
Aside from the blank championship team names, I did regularly hit an audio glitch where two sound samples play at the same time (one saying the batsman was out, one saying it was not out!!) But on the whole, World Cricket Championship was fairly well behaved, running (well, pausing) well under the lockscreen and under Windows Phone 8's app management.
When a game is in progress, the amount of 3D rendering in real time is significant and it's clear that the Unity engine is working hard - the phone certainly gets hot and battery drain is a real issue. If you're planning to spend several hours playing then you might want to bring along that add-on battery pack?
You can download the free Lite version of World Cricket Championship here, or pay 2.29/$3 for the full version, with tournament mode, here. You can play through as many matches in the 'Lite' version as you like, which is handy for seeing if you get on with the control system.
World Cricket Championship is certainly not a perfect game and I'd love to see a version 2 at some point. But even in its current state, it's fun, it's absorbing, it's pretty to watch and it's highly recommended for all cricket lovers.
Nextwave Multimedia is proud to launch World Cricket Championship 2. World Cricket Championship 2 is now live on Google play and will soon hit IOS and Windows. The quality of World Cricket Championship 2 has pushed the limits of mobile cricket gaming. This game has unique features like never before in mobile cricket gaming. Robust gameplay coupled with options for user customization is the highlight of the game. This feature-packed game is delivered at a very small file size. It has been ranked among the 'Top 10' games in the sports category on Google Play store within just four days of its launch.
For the first time in mobile cricket gaming, users can create their own virtual banners and display it in the game stadium, customize the player's jersey and kit, form gangs and compete in challenges, experience the widest variety of cricket shots including the famous dil-scoop, enjoy 500 different animations including 100 motion-captured animations and also record their favourite moments and share it on Social Media.
Nextwave Multimedia is an award winning mobile game development company focused on the sports and casual games genre. Nextwave is working to build an organization of world-class repute in the mobile gaming space. Nextwave Multimedia has over 75 million downloads of its games across mobile platforms (own IP) Won 8 awards - 4 global and 4 national (2010 - 14) and World Cricket Championship is the only Indian game to be featured in Unity's gallery (Unity is world's leading game engine). You can find us at:
Cricket is the most popular sport in countries like India and Pakistan and also has many fans in other former British colonies like Australia and New Zealand. In those parts, cricket moves the masses and a lot of money, which is why it is only to be expected that we are able to enjoy cool games like World Cricket Championship 2.
This sporting simulator offers us the chance to play matches at the top cricket grounds for the top national teams. To do so, it features attractive graphics and the chance to hit all kinds of shots based on real batting and bowling movements.
It features different game modes that enable us to have fun playing solo or, if we prefer, to enjoy matches against players from around the world. All with a great look and the following main features:
With a degree in History, and later, in Documentation, I have over a decade of experience testing and writing about apps: reviews, guides, articles, news, tricks, and more. They have been countless, especially on Android, an operating system... Sean Mitchell
World Cricket Championship 2 is a realistic cricket sim for Windows and mobile devices. As one of the most popular sports on the globe, cricket has inspired a fanatical following. The experience doesn't have to stay on the field, though. World Cricket Championship 2 lets you take the game home with you for free. You don't need to purchase a ticket or travel to a stadium; you can enter the world of cricket at any time from the comfort of your own home.
You can choose from a huge slate of teams and hone your skills on the pitch with realistic gameplay and graphics. Customize your team and go up against AI opponents or real players from around the world. You'll find it hard to believe that you're not actually in the game.
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