I got to this page via an old message board post at gamefaqs. I've
seen very few CH-dedicated websites in English that are kept current.
I guess ArtDink didn't expect mass appeal for the game - I remember
seeing a warning on the box that was like "Not for dumbies!" or
something to that effect. Can't resist a challenge =D.
The biggest adjustment from CH to Zeus 2, for me, was definitely the
switch from the Negotiation tab and factories to capturing OKE models
on maps. In the context of the plot (or what I can make of it) it
makes sense to be all guerilla-like in that way, but it actually had
me scratching my head for a while!
Speedystevie, which hard map in which Zeus? I haven't played Zeus 1
in a long time - the colors don't show up right for me in epsxe. The
last map of Zeus 2 was not nearly as difficult as map 2, where you're
supposed to run away because you're outnumbered 50 to 6 (or something
like that). I can take out all the carriers and 21 OKEs and "save" 3
out of 4 allies in that one. I tried to wipe them out, but I never
had enough funds to rearm and repair long enough to do it. The last
level has similar odds, but it seems a lot easier with access to
better hardware.
Believe me, I know what you mean by 10 hour OKE design marathons!
Somehow, those turned into disassembly marathons, which is how that
language barrier is going to come down.
Henry, where's this saved game shared stuff repository you were
talking about? I tried using the OverkillEngineer website but didn't
see an "upload" link. I'm eagerly anticipating this new site - what's
in store for it? Message board? Chip repository? Competitions?
Everything available free time allows =D?
On Apr 29, 12:27 am, speedystevie <
speedyste...@teksavvy.com> wrote:
> Hi sqykly ( welcome ) and Henry
>
> Hope all is well - happy belated Easter too
>
> Great to see others like us who still enjoy the challenge of a 20 yr old
> game. How did you discover the website?
>
> I was interested in the Zeus 1 and 2 but was discouraged because of the
> language barrier. This was about 5 yrs ago. I have still like CH2 for the
> gameplay.
> its layout is similar to the original so it was not to hard to figure out
> the menus.
> Did you beat the hard map on CH2? I have once ( beginners luck ) but am
> having a tough time the second time around and likely will run out of $$$.
>
> I hope to get playing serious again - where you stay up for 10hr stretches..
> but have to put more energy in retraining for a job. Once I find employment
> I will be back into the game and blog thing.
>