Use Blender to model a mesh and simulate this. Probably you can tag edges in Blender and read this data in your import tool so you can do special effects like tightening edge loops (E.g. in your simulation you set their length to 75% of the actual value).
Also it's very likely Blender has cloth simulation as well, probably less easy to use initially but after some time you may prefer it anyways (which is much more robust than MD and a solid 3D package. MD seems more suited to Poser guys - you get some results very quickly but you can't overcome some limitations)
Download Zip 🆓 https://www.google.com/url?hl=en&q=https://urloso.com/2yMyOc&source=gmail&ust=1719743389111000&usg=AOvVaw1yyrnQPbPBLax7atuHEf2b
Is it really the part you want? Marvelous designer only helps create clothing, you still need to learn clothing design to use it. It takes around 4 months to learn marvelous designer and years to make proper clothing.
Making a clothing pattern to use in Marvelous designer requires the knowledge to make that clothing pattern in real life. Unless you plan on abandoning game development for fashion design or to become a 3D modeler, software like this isn't useful to you. Marvelous designer has a trail, try it and see what I mean.
b1e95dc632