Few tips:
Check that Mapillary is switched off - this part can block rendering completely. THIS is a bug, IMHO.
Use map overlay / underlay / height data only when needed.
Install only maps you really need and archive what you don't need - you can "unarchive" easily.
Do not use road map and detailed map for the same area - for example road map of Germany and detailed map of Bavaria for driving in Bavaria - Osmand should render only one of the maps (the selected one), but will try to search in all of them. An exception would be a very long distance drive, where the better speed through having only a road map for most of the distance would be preferable to slower speed caused by the much bigger maps with details.
All this will slow the rendering unnecessarily.
I suspect one problem is that the map is so detailed - there is simply more data to sift through and to discard when not needed at the moment. Other apps use much smaller part of OSM data, Osmand has probably the complete set.
It is a trade-off - slower but detailed map or faster map without all the additional usability.
The rendering could be faster, but I can live with the current speed.
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I do hope that the OsmAnd devs will work in traffic at some point, like Maps.me has done, but when then it would be of limited use to me, since I usually run OsmAnd on my old SGS 4, which doesn't have cellular service any more.
Getting multicore support in OsmAnd would be a great improvement, not just for rendering, but also for route calculation.
-jack
Unfortunately rendering speed is, being polite, only satisfactory. Or maybe slightly below.
Unfortunately rendering speed is, being polite, only satisfactory.
I tried Magic Earth, MAPS.ME, MapFactor Navigator, Sygic GPS Navigation, Galileo and few others which I deleted too quickly to memorize their names.
It would be great to see improvements in this area some day but for now could someone advise any solutions? Am I missing something? Or is OsmAnd simply slow-ish?
Regards,
Michal
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Osmand maps have more of the original OSM information in their maps. So that's what's slowing it down.
As suggested by Majka you could deactivate maps you don't use it will speed up things.
engine uses only one core of today's standard 8 core CPUs.
rendering is SW only.
The rendering speed could probably be many times faster without loosing any details if these 2 features will get implemented.
I now have a new Samsung phone with 6gb of Ram and Osmand is much faster with smooth scrolling on tight curves and roundabouts. So performance is related to the hardware of your device.
This would not be a problem if the world overview map contained enough info as to route over the main roads it displays
Phone manufactures do heavy tests about overheating, so there is no any
risk of exploding if you just use 100% CPU power
So every zoom level uses its own of detail.
Say you have the map of entire Netherlands and a map of a subsection (province). If you have both maps active, so full Netherlands and the region you are currently in, BOTH(!) maps are rendered, giving you another reduction in rendering speed.
The first number you see is the OSM level, the second number your personal "virtual Map Magnifier" level. You see something like "12 3" for 100% or "12 12" for 400% or "12 0.9" for 33%.
In the previous yearly upcoming mail threads about this object I have repeatedly asked for a "switch off double rendering" setting. It has never been done
On Saturday, April 28, 2018 at 4:24:02 PM UTC+7, Harry van der Wolf wrote:Say you have the map of entire Netherlands and a map of a subsection (province). If you have both maps active, so full Netherlands and the region you are currently in, BOTH(!) maps are rendered, giving you another reduction in rendering speed.
Such behavior is definitely incorrect. Since many regional maps are big, for active travelers it is normal practice to have a world overview map, road-only county map, and full maps for each regularly visited region. Having only some regional maps is inconvenient because there is no map while driving between usual regions through unusual ones.
As I mentioned earlier, there should be a setting to control map preference. By default, it is obvious that only most specific map must be rendered.
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When travelling from the Netherlands to France, Brittany I activated the roads-only maps and deactivated the full maps.Once arrived in France, Britaany I deactivated the roads-only map and activated the full-detail map.
When you press the plus/minus buttons on the bottom right side in the map, the numbers are shortly displayed in the bottom-left of the map.
Note that by now OsmAnd is the most comprehensive navigation program available.
I really do believe that the program contains some real complexity if not only an overwhelming number of lines of codes in both C++ as well as in java.
If you are a C++ coder then please get familiar with the code in https://github.com/osmandapp/OsmAnd-core.
On Sunday, April 29, 2018 at 12:26:23 AM UTC+7, Harry van der Wolf wrote:When travelling from the Netherlands to France, Brittany I activated the roads-only maps and deactivated the full maps.Once arrived in France, Britaany I deactivated the roads-only map and activated the full-detail map.
Of course, it is possible but it is a very ugly solution. Suitable as a last chance way but obviously not as normal usage way.
In the old days I used my paper BeNeLux (Belgium/Netherlands/Luxemburg) map and my paper France map to drive to my destination in Southern France. No unwanted details, just big fast roads to my destination.Once there I put those away and used a regional Michelin map to be able to look at the details.
Switching between roads-only maps and one full regional map on my destination is effectively the same and activation/deactivation really takes 20-30 seconds in total.
I don't like the over-detailed full maps for car navigation.