IPhone OsmAnd Maps beta testing

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V S

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Mar 16, 2015, 5:26:40 PM3/16/15
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Hello,

We are about to release OsmAnd Maps (so this version will be limited just to the maps yet) on IPhone. 
We would like to share with number of people the beta version and further versions, which will be the analogue of nightly builds for Android . 
Though this app is quite limited comparing to Android version, it is very important to choose the right direction for development. 

We need to know just email address in order to register it in TestFlight (it requires iOS 8). Please reply to this thread or to me personally.

BTW: for main difference feature it has 3D mode already (and tile based rendering) :) 

Best Regards,
Victor

Osmandtrier

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Mar 17, 2015, 5:07:19 AM3/17/15
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Your a looking for people, who fill lists like this https://code.google.com/p/osmand/issues/list?can=1&q=&sort=-id&colspec=ID%20Type%20Status%20Priority%20Summary%20Opened%20Modified%20Milestone for another platform with bugs, because you are not able to do all day issues, but you wanna feel like a great opensource developer?

Victor Shcherb

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Mar 17, 2015, 6:19:13 AM3/17/15
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Hi Stephan,

I won't follow that offtopic thread, but I feel responsibility to react at least once. I feel your messages are quite personal, but you express it in public, so I need to react in public. I think you know quite well how releases work, but I will explain again.
Code.google.com is public tracker, it is not guaranteed to be reacted immediately but it is guaranteed to reply once a release. Usually it happens after hard development cycle, so I expect the end of this month, most of the issues will be cleared out.This release is quite shaky, so mostly night builds are not perfectly stable. They should be used as a reference and as a helper installation, to see the direction of development. For stability reason we could not publish the code and nightlies, but we keep doing cause we did in the past.

Best Regards,
Victor

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Osmandtrier

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Mar 17, 2015, 7:48:58 AM3/17/15
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You do not get me. There should be no need to report many of this bugs on the list , if the quality management would be better. I am thinking it would be better to improve the quality management, befor you start to annoy people on other platforms with bugs caused of mixture of overselfconfident coding and lazyness of thinking things to a end.

Harry van der Wolf

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Mar 17, 2015, 10:42:02 AM3/17/15
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That is not fair.

First: A lot of the items in the mentioned google code lists are user suggestions. Since when is it obligatory for an (opensource) developer to follow every user suggestion before doing "something new"?
Secondly: a number of bugs are nightly builds bugs. Nightly builds are by definition alpha/beta builds. If you want stable behavior you take a release build. If you want to experience great new functionality, and also great new bugs, you volunteer for nightly builds.
Thirdly: In every piece of software bugs are released between versions or by a service-pack or the like, unless it is a real show-stopper or a security issue (and even then Microsoft's track-record is far from good).
And as Victor mentions: the IOS builds are again nightly builds, and therefore alfa/beta builds for the adventurous among us. It means that you can expect new functionality (3D mode) and absolutely a lot of new bugs. This is the approach of this project to release every night a new build. some projects do it every month, some every quarter, and some only release to a very small "beta testers" group.
Having nightly builds and trying to bring your app to a new platform means that new nightly builds are released without possibly having solved older bugs. That is how software development works. 
I have been working for other projects, for one even as release manager, which had same kind of release strategies.

I do agree about the quality control. Also the stable build contains bugs that could have been avoided.
And also yes: some nightly build bugs are/seem easy solvable but take quite some time to be solved because the developers spend more time on developing then on reading the mailing lists and/or bug trackers. Is that good or bad: I think it is both.

I do have some frustrations as well about OsmAnd resulting in currently using OsmAnd for cycling and "map viewing" use and using another app for car navigation. You could take a likewise decision. I do hope that there's "light at the end of the tunnel" so I can use OsmAnd again for everything, as it is really the only "multi-purpose Swiss army knife" among the Nav apps where some of the tools are not too good or simply not good at all.

Harry

Harry van der Wolf

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Mar 17, 2015, 3:23:37 PM3/17/15
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And I do have to bring some nuance in my own wording as well.

2015-03-17 15:41 GMT+01:00 Harry van der Wolf <hvd...@gmail.com>:

......... as it is really the only "multi-purpose Swiss army knife" among the Nav apps where some of the tools are not too good

Yes, sometimes true.
 
or simply not good at all.

This is not true. Sorry for exaggerating.

Harry



Randall Mason

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Mar 18, 2015, 1:07:13 AM3/18/15
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On Monday, March 16, 2015 at 11:26:40 PM UTC+2, V S wrote:
We are about to release OsmAnd Maps (so this version will be limited just to the maps yet) on IPhone. 

Awesome! I've been wanting this like many others!

We would like to share with number of people the beta version and further versions, which will be the analogue of nightly builds for Android . 
Though this app is quite limited comparing to Android version, it is very important to choose the right direction for development. 

It's already much better since I tried it last on January 14th.

We need to know just email address in order to register it in TestFlight (it requires iOS 8). Please reply to this thread or to me personally.
 
Also, if you have a jailbroken phone, you can just install/update with the ipa that is in the nightlies directory.  Here's what I do (caution, here be dragons):
wget http://download.osmand.net/latest-night-build/OsmAnd_DEV.ipa -o OsmAnd_DEV.ipa
rm -rf Payload/OsmAnd*  #CAREFUL WITH THIS ONE
unzip
OsmAnd_DEV.ipa
rsync -avH --progress --inplace --delete --chmod=ugo=rwx Payload/OsmAnd\ DEV.app/ /Applications/OsmAnd\ DEV.app/
Respring or reboot and you've got the icon.  To uninstall, just delete /Applications/OsmAnd DEV.app/

Once again, thanks so much for making this Open Source!  It's great to have all the maps I need, offline!

Dave Booth

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Apr 11, 2015, 1:42:12 AM4/11/15
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Hi Victor,
Just wondering whether TestFlight for OsmAnd is ready / almost ready to run?
I informed my poor brother-in-law who's android poor, and ios rich. He's particularly interested in seeing OsmAnd in his Apple-infested hands ;-) I believe he's sent you his email (Mr Cripps).
Thanks.

Dave Booth

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Apr 19, 2015, 1:30:28 PM4/19/15
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Victor, is there a short time limit for the IOS Beta? My brother-in-law downloaded it, but a few days after installing, it now says Beta has expired.
Any way of getting it to run so he can test it out properly now he's off from work for a few days?
Thanks
Message has been deleted

Areg

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Apr 19, 2015, 4:44:41 PM4/19/15
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Hi

I see the same ...

And Looks like that expired one does not startup on iOS 8.3 or it is because it expired.
I can see only initial splash screen and then it just disappearing.

Regards,
Areg
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