Touring view map legend

384 views
Skip to first unread message

Mike Burns

unread,
Mar 1, 2018, 9:01:27 PM3/1/18
to Osmand
Hi,
Could anyone help explain the legend for touring view maps. It doesn't look like I can attach a picture so I'll describe the various road lines. These are dirt roads in an unpopulated area I believe.

1. Solid white line with a dashed brown line on top
A. Main dirt road?
2. Dashed brown line
A. Secondary dirt road like a forest service road?
3. Dashed brown line with a thicker dashed yellow line on top
A. ?
4. Thin dashed black line
A. Hiking or foot trail?
5. Thin dashe'd black line with a thicker brown dashed line on top
A. ?

A Thompson

unread,
Mar 7, 2018, 8:36:31 PM3/7/18
to Osmand
If no one has the answer to hand, it might be laborious to infer it from OsmAnd's rendering .xml files. But you could just go to each type of road on openstreetmap itself https://www.openstreetmap.org and click on them with the "Query features" tool (the arrow and question mark button at the bottom of the tools on the right edge). A panel of results will open on the left; hover your mouse over each of the "Nearby features" and they will highlight on the map. Click on the correct one and you will see all of the information that openstreetmap has about it. It should be easy to work out what you want to know.  

David

unread,
Mar 8, 2018, 4:41:01 PM3/8/18
to Osmand
If you click the menu button (3 bars above each other)
You can choose help (? In a circle, the bottom choice)
Just above the pluginns you can choose legenda,
With all the roads, icons and symbols.

A Thompson

unread,
Mar 8, 2018, 8:59:27 PM3/8/18
to Osmand
Thanks, David, that's useful to know. That legend looks like what's available online at http://osmand.net/help/Map-Legend_default.html

Unfortunately, even if you have Touring View selected, the legend doesn't give any information about how it differs from the OsmAnd (default) map rendering style. But Mike may be able to use it to answer his question by flipping between the Touring View and OsmAnd renderers.
Reply all
Reply to author
Forward
0 new messages