The above is an OSL implementation of a standard material. I want to use C + + to implement this material, but in the process of implementation, I found that some functions are built-in, and I can't find a specific implementation. How can I find the implementation of these functions
void fresnel(Vector I, Vector n, float eta, float &kr, float &kt)
{
//TODO:To be realized
//Implementation can be found
}
color sheen(normal N, float roughness)
{
//TODO:To be realized
//Implementation can not be found
return color();
}
color oren_nayar(Vector input_nornal, float roughness)
{
//TODO:To be realized
//Implementation can not be found,just BUILTIN
return color();
}
color bssrdf(Vector, color, float)
{
//TODO:To be realized
//Implementation can not be found
return color();
}
color translucent(Vector, float)
{
//TODO:To be realized
//Implementation can not be found,just BUILTIN
return color();
}
color microfacet(string, normal, Vector, float, float, float, int)
{
//TODO:To be realized
//Implementation can not be found,just BUILTIN
return color();
}
color emission()
{
//TODO:To be realized
//Implementation can not be found,just BUILTIN
return color();
}
color metal(string distribution, normal N, Vector U,
color n, color k, float xalpha, float yalpha)
{
//TODO:To be realized
//Implementation can not be found,just BUILTIN
return color();
}