Triangle mesh problem

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Kevin Godby

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May 6, 2014, 4:50:10 PM5/6/14
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Hello.

I've been encountering problems with using triangle meshes.

If you download the attached cone.osg model and run the following:

$ osgbpp cone.osg --triMesh --debug

you'll notice that the triangle mesh is offset from the actual shape.

Do you know what causes this offset? Is it something in the cone
shape? Or something in the code?

Thanks!

—Kevin Godby
cone.osg

Paul Martz

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May 6, 2014, 8:58:52 PM5/6/14
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Hi Kevin. That's interesting, and I'd like to look into it further. Unfortunately I'm travelling and not sure when I'll be able to focus on it. Can you open an issue at osgbullet.googlecode.com and attach the model to the issue report? That way I'll be sure to not forget about it.



—Kevin Godby

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Kevin Godby

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May 6, 2014, 9:34:23 PM5/6/14
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Hi, Paul.

On Tue, May 6, 2014 at 7:58 PM, Paul Martz <skewm...@gmail.com> wrote:
> Hi Kevin. That's interesting, and I'd like to look into it further.
> Unfortunately I'm travelling and not sure when I'll be able to focus on it.
> Can you open an issue at osgbullet.googlecode.com and attach the model to
> the issue report? That way I'll be sure to not forget about it.

I've filed issue 27
<https://code.google.com/p/osgbullet/issues/detail?id=27>. Thanks for
checking into this. It'd be good to know that it's not just me.

—Kevin
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