Hi,
I'm struggling with loading animated FBX that I export from Blender. Nothing is visible, but it seems like something is loaded as I do see the correct number of vertices in the stats overlay. Exporting the model without animations works fine, and the fbx file looks fine in the FBX viewer.
After some digging I think the problem is that the bounds of the object are not calculated correctly, and that's why I don't see anything, but I might be wrong. Has anyone experienced the same problem before, or is there something wrong with the models?
OSG Version: 3.6.4 (tried 3.4.0 as well)
FBX SDK 2020.0.1