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This is actually something I have been curious about for exactly how it is done as well. What about if you have a Geode who you are going to add or remove drawables to. Do you make those drawables DYNAMIC?
This is actually something I have been curious about for exactly how it is done as well. What about if you have a Geode who you are going to add or remove drawables to. Do you make those drawables DYNAMIC?
I think my final question about then is, what about MatrixTransforms? If I have a Matrix Transform with an updateCallback that sets it’s matrix every frame, would it matter if it was static or dynamic?
From: osg-user...@lists.openscenegraph.org [mailto:osg-user...@lists.openscenegraph.org]
On Behalf Of Robert Osfield
Sent: Thursday, March 06, 2014 8:22 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Must I call setDataVariance(DYNAMIC) to a group node?
HI Karl,
I think my final question about then is, what about MatrixTransforms? If I have a Matrix Transform with an updateCallback that sets it’s matrix every frame, would it matter if it was static or dynamic?