[osg-users] Best Pipeline For Integrating Blender Models?

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Dave Sargrad

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Jun 5, 2016, 12:55:57 PM6/5/16
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Hi,

What is the recommended format for export from Blender and Import into OSG? I could use Collada (and integrate the Collada plugin into OSG), or I could use the Osg Exporter (Blender plugin). Which plugin is easy to use? Are they equivalent in functionality?

In short, which avenue would you recommend?
1] Use Blenders' OSG Exporter Plugin
or
2] Use OSG's Collada Plugin

Thank you!

Cheers,
Dave

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Dave Sargrad

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Jun 5, 2016, 2:57:04 PM6/5/16
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Hi.
I'm trying to get the daereader plugin built. Not sure what I need to do in cmake.

I've gone into the collada section and I have filled out the collada entries that I think I might have to set, really am not sure how to set them properly.

https://drive.google.com/open?id=0BzUf-8Ad-iIkclpDdEpYV19FVVk

I dont see the dae reader plugin show up in my project. Also I see the following error when i try to do an INSTALL


> 1> CMake Error at src/osgPlugins/dae/cmake_install.cmake:32 (file):
> 1> file INSTALL cannot find
> 1> "C:/osg/OpenSceneGraph-3.4.0/build64/bin/osgPlugins-3.4.0/osgdb_daed.dll".
> 1> Call Stack (most recent call first):
> 1> src/osgPlugins/cmake_install.cmake:61 (include)
> 1> src/cmake_install.cmake:52 (include)
> 1> cmake_install.cmake:96 (include)


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Christian Buchner

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Jun 5, 2016, 6:32:16 PM6/5/16
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My workflow is to export the model from Blender to one of OBJ, DAE (Collada) or FBX and to check in osgviewer which of these formats has less issues. Then I run osgconv to convert it into OSG, OSGT, IVE or OSGB formats as needed.

Christian

Dave Sargrad

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Jun 6, 2016, 12:38:48 PM6/6/16
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Hi,

Christian, that is useful. Ty sir. I'll try osgconv in a similar workflow.

Thank you!

Cheers,
Dave

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