Hi Scott
> I've been searching the forums and web and can't figure out how to statically link OSG with my code.
>
> I've managed to build OSG statically but not OpenThreads. There is no DYNAMIC_OPENTHREADS option as mentioned in several places.
In the CMake simply uncheck DYNAMIC_OPENSCENEGRAPH and
DYNAMIC_OPENTHREADS... I've just checked for the 3.4.0 and those options
are there.
I don't quite recall, but in order to link the plugins you'll have to
put the USE_OSGPLUGIN(%pluginname%) in the code.
And IIRC the USE_DOTOSGWRAPPER_LIBRARY is for serializing into the old
.osg format.
>
> I can't find documentation on the various USE_* macros for enabling static linked libraries either.
>
> What I have so far complains a lot about undefined references to osg::ComputeBoundsVisitor, osg::Billboard, osgText, and about 450 other things.
>
> Could someone please help? I'm using Linux. Thanks.
Cheers
Sebastian