I have the same problem with my Oculus integration.
See discussion here (and possible solution here):
http://forum.openscenegraph.org/viewtopic.php?t=15186
Regards,
Björn
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=66118#66118
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Hi Björn!
This looks a lot like our situation. I thought there would have been anotner way, similar to the realize opertion. I will probably end up implementing one or both of the solutions described there.
Thanks for the tip!