Is there a way to export Object nodes instead of Mesh nodes when converting from OpenSceneGraph to OpenFlight?
Mesh nodes were added to the OpenFlight spec in version 15.7, and it seems to me that the intention was to provide a replacement for the inefficient face nodes. However, in our experience it seems like a lot of companies aren’t using mesh nodes, so I wanted to test data that contains the old style object->face nodes.
From: "Paul Martz" <pma...@skew-matrix.com>
Date: Wed, 4 Feb 2009 17:28:37 -0700
Local: Wed, Feb 4 2009 4:28 pm
Subject: Re: [osg-users] exporting from OSG to OpenFlight
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Paul Martz
Skew Matrix Software LLC
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Michael
Kelley
Sent: Wednesday, February 04, 2009 5:17 PM
To: osg-us...@lists.openscenegraph.org
Subject: [osg-users] exporting from OSG to OpenFlight
Is there a way to export Object nodes instead of Mesh nodes when converting
from OpenSceneGraph to OpenFlight?
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When you said "node" in your original post, I thought you were referring to OSG Nodes, not OpenFlight records. :-)The flt plugin options are documented here:(the wiki seems to be down at the moment, so I was unable to verify this bookmark.)I think you want to have "version=15.6" in your Options string. This will export a 15.6 model without the Mesh record.