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maybe give MeshLab a try:
http://meshlab.sourceforge.net/
jp
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Regards,
Paul
It's a good library, but some things are bothersome to me. In my
opinion they make too much use of meta programming, it took me almost
two minutes to compile a basic program. The meta stuff also makes it
really difficult to use CGAL, you have to jump though a thousand hoops
to do the basics.
But it does provide some algorithms that you will not find in other
places. And if meta programming intriuges you, you may enjoy using it.
My use of it was simple and short-lived, so if someone else used it
more extensively I would also like to know more.
Regards
Dirk
The osgUtil::Simplifier wasn't designed to handle really large meshes,
so there are no special schemes to doing the simplifier incrementally.
The class makes extensive use of std contains like std::set/map so
memory consumption won't be too linear, but shouldn't be exponential
so it should be possible to handle large meshes given enough memory.
You could probably use the Simplifier is you broke your data up into
more manageable chunks. It wouldn't be elegant, but it could well be a
viable workaround.
Robert.
I don't know how CGAL works. I've downloaded it now. Maybe I can quickly
adapt the sample in chapter 38 (
http://www.cgal.org/Manual/3.3/doc_html/cgal_manual/Surface_mesh_simplification/Chapter_main.html#Subsection_38.4.2
)
Otherwise Robert's suggestion to split it up in chunks might do. I need
this before the weekend actually, so I don't have too much time to look
into other solutions right now.