[osg-users] Status of Collada Reader (November, 2012)

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Jeremy Moles

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Nov 20, 2012, 9:50:17 AM11/20/12
to OpenSceneGraph Users
Hey guys--anyone using OSG with the Collada reader on Linux? Although I
doubt this is a Linux-centric issue.

I've tried the 2.2 (won't even build), 2.3 and 2.4 (neither of which
work with the OSG code) to no avail. Is there something obvious I'm
missing here?

The wiki indicates I should use the 2.2 DOM, but that won't even build
on its own; something about missing domAsset.h, which doesn't even exist
in the 1.4 tree. It exists in 1.5, but our plugin doesn't work with that
yet.

Just looking for some additional info before I give up. :)
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Jason Daly

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Nov 20, 2012, 1:50:00 PM11/20/12
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On 11/20/2012 09:50 AM, Jeremy Moles wrote:
> Hey guys--anyone using OSG with the Collada reader on Linux? Although I
> doubt this is a Linux-centric issue.
>
> I've tried the 2.2 (won't even build), 2.3 and 2.4 (neither of which
> work with the OSG code) to no avail. Is there something obvious I'm
> missing here?
>
> The wiki indicates I should use the 2.2 DOM, but that won't even build
> on its own; something about missing domAsset.h, which doesn't even exist
> in the 1.4 tree. It exists in 1.5, but our plugin doesn't work with that
> yet.

I don't use it regularly, but I do have OSG compiled with the 2.2 DOM.
I just tested it (osgviewer on a .dae file), and it still seems to be
working.

I do remember a little bit of pain in getting the 2.2 DOM to compile,
but I don't recall the details. I do remember that I only built the
"dom" directory (I don't use Cg, so I skipped the fx directory, and I
didn't care about the viewer or rt features).

For what it's worth, my copy of the 2.2 DOM does have a
dom/include/1.4/dom/domAsset.h file.

--"J"

Jeremy Moles

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Nov 20, 2012, 4:24:45 PM11/20/12
to OpenSceneGraph Users
On 11/20/2012 01:50 PM, Jason Daly wrote:
> On 11/20/2012 09:50 AM, Jeremy Moles wrote:
>> Hey guys--anyone using OSG with the Collada reader on Linux? Although I
>> doubt this is a Linux-centric issue.
>>
>> I've tried the 2.2 (won't even build), 2.3 and 2.4 (neither of which
>> work with the OSG code) to no avail. Is there something obvious I'm
>> missing here?
>>
>> The wiki indicates I should use the 2.2 DOM, but that won't even build
>> on its own; something about missing domAsset.h, which doesn't even exist
>> in the 1.4 tree. It exists in 1.5, but our plugin doesn't work with that
>> yet.
>
> I don't use it regularly, but I do have OSG compiled with the 2.2
> DOM. I just tested it (osgviewer on a .dae file), and it still seems
> to be working.
>
> I do remember a little bit of pain in getting the 2.2 DOM to compile,
> but I don't recall the details. I do remember that I only built the
> "dom" directory (I don't use Cg, so I skipped the fx directory, and I
> didn't care about the viewer or rt features).
>
> For what it's worth, my copy of the 2.2 DOM does have a
> dom/include/1.4/dom/domAsset.h file.
>
The versions available at the moment do not. I wonder what the deal is... :/
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