Meshlets

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Trajce Nikolov NICK

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Jun 3, 2022, 5:54:37 AM6/3/22
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Hi!

This is a bit further using threaded model. It works better in some cases from 100fps I get like 500fps. Still learning. I disabled the unique vertex map so it is not optimal, but less data are streamed now
osgmeshshader.cpp (2)
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