Hi,
LIBXCAM is a car surround view solution for automotives on x86 platform, libxcam is using Open Scene Graph for rendering.
I am trying to port libxcam for ARM, when I am trying to build Open Scene Graph for ARM and i am facing many build issues and cmake is complaining that many dependant packages are missing.
But I am not sure if it is really recommended to use Open Scene Graph for ARM runing embedded linux ?
And if possible, can someone please point the differences between Open Scene Graph Vs (GLES/OpenGL) or a web link where there is detailed description.