Hi,
In my application, at the very first beginning, I want to check which openGL version the user has before creating/doing anything openGL related.
For example the user can have a very poor openGL version(or remote Desktop only supports openGL 1.1), then I want to check the openGL version first and shut down the application, if necessary.
How can I achieve the openGL version with openscenegraph the most easy way? I tried the osg::getGLVersion() but I certainly need a kind of context first.
How can I get such a context without creating windows to yield the supported openGL version?
Thank you!
Cheers,
Daniel
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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=68280#68280
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