Itworks for a while, but then for some reason stops updating, bearing lines and the waterfall freezes on the web interface. Even though the status page still shows all ok, keeps incrementing. This happens with 1.5 but not with 1.4 for me.
Can you please check this issue and confirm if you have the see the same thing on spectrum/DOA page? v1.5 spectrum and doa graph freezing/not drawing after a while Issue #67 krakenrf/krakensdr_doa GitHub
Professor Gregory explained you can think of Greek letters as groups of species, with Omicron like "mammals" and Delta like "birds". He added: "That doesn't mean everything is 'still just Omicron'. Whales and bats are both mammals but are very different biologically."
XBB can evade the body's immune system and XBB.1.5 is just as skilled at doing so - with the added bonus (from the virus's perspective) of being better at "binding" to cells, meaning it can spread more easily.
Dr Maria Van Kerkhove, the WHO's technical lead for COVID, told a press conference on Wednesday: "We are concerned about its growth advantage, in particular in some countries in Europe and in the US.
The US saw the so-called kraken variant go from making up 4% to 40% of COVID cases in the space of a few weeks, and fears of something similar happening here have prompted warnings it could be the "new variant to watch out for".
- Couple nuclear bombs for when you'll get killed 10 times in a row by stupid leatherwing or dump bogo-wogo tiger, while you run naked, and then you freak out and wanna blow this island to hell!!! I'm just kidding, but you should prepare yourself to a lot of butt igniting deaths. I dunno, make chamomile tea, or something : )))
The main idea is simple. You go (or fly on glider) to a shore. Spot hydra. Shoot from far to her head. Fly back to your ship. Sail away 4.5 - 5 knots. Shot hydra from stern cannons until it die. Please practice flying. Right now glider made the way, when you fly from the rock, or schooner deck, you can fly and even raise a altitude until your stamina is out. It's down-speed-up. Pretty easy.
- When you spot hydra, go back to your ship, pick riffle, then go as far as possible on the way from boat to hydra, from where hydras heads are visible. Shot her head far from the distance, then don't wait - turn around, fly and do your riffle reload. This is most tricky part. After reload is done, land, shoot again, don't wait, fly.
Important TIP which would save me hell a lot of time. After you kill hydra, you loot her for 2000 mythos. And if you then gather all resources from her body (hit her with axe or pick until her body disappear) she will respawn immediately at the same spot!
E6 - didn't go well for me. Tons of fire elementals and this far shore it hell bunch or wild and aggressive wolves, tigers etc. I for the first time here wish to blow them out, and even spent an hour to shoot all those bastards. Killed like 30-40 of them but amount of enemies didn't decrease.
One more tip. If you find a guys do their mythos farming, ask if they can give you keystones. They'll probably give you like 6 stones, or 9, or like 12... because they don't need them. This happen for me and save hell alot of time. Also if they don't wanna share - just stay in the area. Don't go in their way, just watch they killing hydra and keystone appears in your inventory.
- Enter the cave, run to the bridge and check if there are monters there. Sometime there are like 15-20 monster staying on the bridge. So I aggro them and jump down, to lure them all from the bridge. Sometimes it needs to be done couple times.
- Then I pick keystone an run to the altar. After I pick power stone I try to jump of the bridge to lure all monsters from the bridge, so next player who go there, make his way safe. I really try to do my best to take care of other players. Unfortunatelly after you gather a powerstone, fascinating book will be open, and you'll likely be killed at this moment. So devs should really do something about that.
The entrance is surrounded by cyclops, dinos, tigers and lions. I died there for like 15 times before I was able to enter inside. On the bridge I found like 40 monsters. And they didn't allow me to jump off the bridge. So I died there for 15 times also before I somehow decided it safe.
And worst is, it wasn't. After I went there with keystone, some bat pushed me off the bridge and I died down there. And I wasn't able to pick keystone back, because each time I jump down and got hit by enemy I was then teleported to the surface above the cave. This is some kind of glitch, and I wasted 2 keystones in the cave.
@G5 there can be a hydra spawn on top of the mountain(lower left spawn) where you may have to climb up about 30 minutes and it's difficult to kite her down without getting ignited. So you may never go there to even search for hydra... if she's up there you do not want to be the one killing her for others to get a more easy spawn.
Power stones caves are easy if you go in with 2 players... the first runs in and jumps from the bridge while the second one is close following. Of course some caves have snakes where it is difficult to jump over them without getting one hitted. But after some trials you figure out how to do and can tell pretty safe when there is the time to go in with the key. Make sure you are nacked and also drop your crap steering wheel skin... if you die there will not be a pocket left... only if you die with the key.
The way to reset the powerstones is putting them in a cargo rack and drop it followed up by picking the floating cargo up again. You can reset everything that spoils... for example your tresure maps. You can repeat this as often as you like to. As I don't play anymore i don't care if the devs will read this now... i even guess they are not in this forum so probably that will give us proove that they are not reading our feedback here. Otherwise they may consider this as a bug that needs to be fixed as players should expirience much more hardcore with loosing stuff just to an expire date.(Keys should last 12h at least)
The Kraken fight is not that difficult. You can do it solo with a Brig. It should have 5 or 6 small cannons each side to target the tentacles. With 6 100% cannon and 100% ships damage you may not destroy one tentacle with one salve so you may consider using improved cannons and get your ships damage up some levels. Make sure your crew is not lvl 1 and has more thann 200-300 HP. Don't use rear facing cannons, the NPC there can get hit by the kraken shots and those cannons can take much damage and get destroyed. Make sure you skill yourself to HP as your first trial will be difficult to figure out when the Kraken starts his area lightning attack which can kill you if you get two times in it. I recommend to have 3-4 healings and maybe a monkey for healing buff. The SoTD in the fight have reduced damage but more life so you try to avoid them while killing the tentacles. If you destroy all tentacles you have to drive to the center and manualy aim the head from close range. Auto fire order does not work, only for tentacles. The lightning area attack is visible some seconds before the strike so it can be avoided with good timing. The attacks are set to a fix duration but it's possible that one tentacle can repeat the area attack. If you get in the area attack you can not use the steering wheel. Make sure you wistle the sails open to get out. Xbox Players may face issues that the healing is not working/buged.
The damage to your ship is very low and most likely will only hit your rear upper planks. So it's solo possible and you don't need much repairs as long you don't get into the SoTD. My suggestion is a ship with 200% armor skill and 150-180% damage. As you drive in circles you may use handling sails to have better wind angles. Galleons are not good in turning so it's kind of a waste to go in with more than a Brig. A Shooner can do this job too but your planks have less health so it's more risk if you don't trust your sailing skills.
If you have a made or passengers the safest place is maybe on deck or sitting on a chair under deck. Standing under the deck maybe looking out of the gun port to see the action can make you glitch out and swimming with the sharks... you will die and don't get the quest(yes, happend to me in my first trial as passenger)
So this ships costs is completely useless. It's a Brig with double amout of cannons which should have to be much more weight compared so it should be slower which means it will lose PvP vs a Brig. For you as solo player fighting SotD with broadside attacks it could be a good ship... so hey, we got PvE content added.
Also each Power Stone used to give you 40 discovery points which is basically +1 max level. I am not sure if this is still the case. I last played on a private server and there i did not get this reward. So 9x Power Stone + 9x Essence and killing Kraken with all Powerstones to finish the quest gave you also 200 discovery = +5 level. This is a total of +23 max level.
This is one reason for the complains at season 4 start where some players reached lvl 100+ at day 2(in Mega Tribes). They discovered all lawless island with using the options of fast traveling(and after death respawn) and placed discover beds + chair(or raft) on all claimable islands, make power stones, kraken and yeti(2-3x). Not difficult with 50-100 players on a Galeone shooting with carabine.
Die, change Home Region to lawless, spawn, craft and place a bed and optional a chair for your mates. Die again. Change Home Region to other grid or freeport. Die and spawn on bed. Die and respawn in current grid(not home region), now you can choose which island on the map. As you died 1x in this server you can now get discovery of every island you spawn.
You can use rear facing swivels with canister shots instead of cannons, if you shoot the Hydra main body the splash damage will damage all the heads. Cannister shots weigh almost nothing so you can carry loads and the ship will still be fast.
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