I was looking for the same thing and ended up looking at the source code and found the answers.
I'll post them here for reference in case it might help you and/or others:
source: Source code on GitHub
information is accurate as of 2017-01-27
enum SequenceStrategy
SEQUENCE_DEFAULT == SEQUENCE_SIMPLE == CHOOSE_MIN_SLACK_RANK_FORWARD
CHOOSE_RANDOM_RANK_FORWARD
enum IntervalStrategy
INTERVAL_DEFAULT == INTERVAL_SIMPLE == INTERVAL_SET_TIMES_FORWARD
INTERVAL_SET_TIMES_BACKWARD
enum EvaluatorStrategy
- CHOOSE_STATIC_GLOBAL_BEST
- CHOOSE_DYNAMIC_GLOBAL_BEST
enum IntVarStrategy
INT_VAR_DEFAULT == INT_VAR_SIMPLE == CHOOSE_FIRST_UNBOUND
CHOOSE_RANDOM
CHOOSE_MIN_SIZE_LOWEST_MIN
CHOOSE_MIN_SIZE_HIGHEST_MIN
CHOOSE_MIN_SIZE_LOWEST_MAX
CHOOSE_MIN_SIZE_HIGHEST_MAX
CHOOSE_LOWEST_MIN
CHOOSE_HIGHEST_MAX
CHOOSE_MIN_SIZE
CHOOSE_MAX_SIZE
CHOOSE_MAX_REGRET_ON_MIN
CHOOSE_PATH
enum IntValueStrategy
INT_VALUE_DEFAULT == INT_VALUE_SIMPLE == ASSIGN_MIN_VALUE
ASSIGN_MAX_VALUE
ASSIGN_RANDOM_VALUE
ASSIGN_CENTER_VALUE
SPLIT_LOWER_HALF
SPLIT_UPPER_HALF