Status: New
Owner:
pympno...@gmail.com
Labels: Type-Enhancement Priority-Low Component-Client Performance
New issue 275 by
pympno...@gmail.com: Parallelize firePrimarySession within
ServerSessionManager
http://code.google.com/p/openwonderland/issues/detail?id=275
We've noticed that often times worlds will wait to load until after the
softphone has connected (or failed gracefully) which is launched in the
audio-manager project's client plugin implementing
SessionLifecycleListener's primarySession(WonderlandSession session).
By executing the list of listeners in parallel, the world has potential to
not block on the softphone's operation and ergo load faster.
Please see attached diff.
Attachments:
ParallelizedServerSessionManager.diff 1.5 KB