Issue 280 in openwonderland: Including subsnapshots in a module will allow insertion into world via Insert -> Object menu

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openwon...@googlecode.com

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Jun 27, 2012, 9:51:14 AM6/27/12
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Status: New
Owner: pympno...@gmail.com
Labels: Type-Enhancement Priority-Low Usability Component-Art
Component-Client Component-WebServer

New issue 280 by pympno...@gmail.com: Including subsnapshots in a module
will allow insertion into world via Insert -> Object menu
http://code.google.com/p/openwonderland/issues/detail?id=280

I think it would be advantageous to be able to include several subsnapshots
into a module in such a way that they are included in the cell palette.

For the sake of argument let's say we're building a virtual chess game and
we have models for every chess piece and board. Instead of having to drag
them all in world from a folder, they would be accessible via the cell
palette and could be inserted this way as well.

Likewise, say we've created several different variations of a portal. We
could include them in a module, have them appear in the cell palette, and
insert them directly without having to drag and drop in a wlexport file.

openwon...@googlecode.com

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Oct 25, 2012, 10:27:31 AM10/25/12
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Updates:
Status: WontFix

Comment #1 on issue 280 by pympno...@gmail.com: Including subsnapshots in a
module will allow insertion into world via Insert -> Object menu
http://code.google.com/p/openwonderland/issues/detail?id=280

(No comment was entered for this change.)

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