I have a fuselage geometry with an end cap shaped like a rounded rectangle featuring a central dip, as shown. In OpenVSP, this is resulting in overlapping tessellation (shown), and I’m unsure how to resolve it. This issue does not occur with a simple rounded rectangle, but I cannot modify my geometry to that shape. How can I fix this tessellation problem while preserving my current design?
Hi,I have a fuselage geometry with an end cap shaped like a rounded rectangle featuring a central dip, as shown. In OpenVSP, this is resulting in overlapping tessellation (shown), and I’m unsure how to resolve it. This issue does not occur with a simple rounded rectangle, but I cannot modify my geometry to that shape. How can I fix this tessellation problem while preserving my current design?
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