I had a problem with creating a half mesh recently where the elements on the vertical tail wouldn't match up properly with the elements in the symmetry plane. For example three elements in the tail surface would be connected to a single element on the symmetry plane. This made it impossible to properly create a volume mesh. Changing the meshing parameters didn't seem to help, but I was able to solve the problem by turning on symmetry plane splitting.
My questions are:
Is there a better way to solve this issue? Ideally something I could use through the API. It seems that turning on symmetry plane splitting can't be done this way (I set up a script to change the value in the .vsp3 file directly).
What is the purpose of the symmetry plane splitting option? I'm not very familiar with the details of mesh generation.