I'm not sure what is causing that hot spot. I would probably try to improve the nose-to-tail resolution down the fuselage - particularly over the wing. You don't need to match the wing resolution 1:1, but there will be pressure gradients along the side of the fuselage induced by the wing that you clearly are not capturing right now.
VSPAERO works with vortex loops -- i.e. polygons with an arbitrary number of sides. They look like quads, but those side of body panels have ~12-14 edges. Each of those edges has a vortex strength. The hot spot overlaps the junction of the two fuse panels that overlap the wing, I don't think that is a coincidence.
If you can post a *.vsp3 model, someone can play with it, but that is where I would start.
Your chordwise clustering on the wing is OK, but you don't want any more clustering (smaller parameter value) -- and if you increase the chordwise resolution, you may actually want less. This is because of the way OpenVSP does clustering....
We start with a uniform spaced mesh on the real surface. Since leading edges are round, this results in a certain amount of clustering in the thin surface representation. Then, clustering shrinks the panels at the LE or TE. This may be a very reasonable paneling on the thick surface, but it can be too extreme when converted to the thin surface. Think about the first panel, with a round LE (and a small panel), that panel will be very nearly vertical. So, the compounding of these factors can bite you.
You're fine at this resolution, but if you were to substantially increase the chordwise resolution, you would need to change LE clustering to be closer to 1.0.
Rob