Good morning everyone,
I am currently using OpenVSP for a conceptual design project and intend to use VSPAero for preliminary aerodynamic analysis. I am running VSPAero with a mixed setting—using a thick-thin combination for the wings and fuselage—but I have encountered some problems.
1. For now, I am using CLi and CLiw as diagnostic metrics; I assume that the magnitude of the difference between them indicates the level of inaccuracy in the results (or, more fundamentally, issues with the mesh settings). Is this a reasonable judgment? Furthermore, is there a 'gold standard' to aim for? For instance, should |CLi-CLiw| be below a specific threshold?
2.
In a wing-alone simulation, the results for
CLi and CLiw are nearly identical. However, after adding the fuselage,
CLi becomes significantly higher than
CLiw (as shown below). Despite remeshing the wing and fuselage multiple times, the trend remains consistent, with the near-field data being higher. What does this trend tell us?

3.
Aware that the problem might stem from the fuselage or mesh settings, I reviewed several workshop videos and forum threads. One specific concern is whether the fuselage modeling should follow the same rules as blunt-trailing-edge wings in panel codes. Specifically, should I be modeling the fuselage with a sharp trailing edge to satisfy the Kutta condition?
4.
Regarding the mesh, I attempted to match the wing and fuselage nodes at the wing root. I set the tessellation to approximately the same density for both components; specifically, I created a fuselage section aligned with the wing and applied matching clustering settings. Despite these efforts, the grid lines still do not align perfectly. This is shown below in the diagram, and the model is attached in BASELINE-align:

(Both tessels set to 33 and with LE, TE, fwd., aft. clustering all set to 0.25)
5.
Another observation is that when the fuselage mesh is highly refined (using a large number of tessellations), VSPAERO generates triangular elements at the intersection region. These cases often lead to non-convergent results. Should these triangular meshes be avoided, and what is the proper way to configure the fuselage mesh? Are there specific rules of thumb for setting these parameters appropriately, such as some ratios of wing and fuselage tessellation? Or should I just reduce relaxation?
Thank you for reading these questions! Looking forward to any suggestions or answers. Again, thank you for your time and consideration!
Best,
Zhenhao