Glover,
I'm sorry you've had all this frustration.
On Linux, my assumption is that you don't build your own FLTK (and
most other libraries from the Libraries sub-project), instead, you
build against the system installed one. You tell the OpenVSP build
system this with VSP_USE_SYSTEM_FLTK=true and the like.
FLTK claims/strives to maintain compatibility with old versions -- it
has been a while since I have done this, but I've compiled OpenVSP
against some very old versions of FLTK in the past (1.1.10 ish I
think). I only recall one small API incompatibility to that version.
OpenVSP has gone to a custom-selected bleeding edge FLTK versions in
order to satisfy build problems on all the platforms we try to support
(not for some particular functionality in OpenVSP). The only somewhat
recent FLTK feature we knowingly support is retina display support on
OSX, but that should be conditionally compiled to protect for old
versions.
FLTK development is active, but they are slow to release new versions.
1.3.3 is well over a year old, tons has happened since then. 1.3.4 is
promised as a stable version soon, but they've been saying that for
six months. Right now, most of their energy is going into 1.4.
However, all of this is intended to be done as API compatible changes.
In the past, FLTK's CMake build system has not been well maintained --
this is the source of most of our problems with it. When problems
were raised, they generally responded with 'use ./configure' or 'use
the MSVC *.sln'. That doesn't work well for our ExternalProject_add
approach to libraries.
This is part of the reason for my assumption that you would use a
system-installed version of FLTK. That way, the OS package
distributors solved the problem of building FLTK on their old
system....
If you succeed in compiling FLTK (or using the Centos supplied one) --
and then getting the OpenVSP CMake to find that version of FLTK -- but
you still have problems, are they at compile time, or link time? If
they are compile problems, please post them. I'm not adverse to
figuring out more compatible ways of doing things if we're using
bleeding edge FLTK API calls.
OpenVSP's git repo tags every release. It should be easy to find any
numbered release like this:
https://github.com/ramcdona/OpenVSP/releases/tag/OpenVSP_3.6.0
https://github.com/ramcdona/OpenVSP/archive/OpenVSP_3.6.0.tar.gz
We moved from FLTK 1.3.2 'official' (with three of our own patches) to
the current testing version in November 2015 -- to gain retina display
support. These changes went in just before 3.5.0.
https://github.com/OpenVSP/OpenVSP/commit/b5e8c885c16c10b23b624927f5b9123d77d23286
The 1.3.2 version was the one that shipped with the first 2.9.0
'Alpha' version of the OpenVSP re-write in February 2014. You should
be able to compile OpenVSP against that version today.
Rob
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