I was playing around with different wake settings with a very simple wing at a CL of ~ 0.9. I would like to better understand how wake settings change the plotted wakes.
Sorry this is far from a well done study ( took a glance at results like CL and span efficiency and didn't notice anything major changing) - I just changed the wake nodes and hit run and then plotted in the Viewer. My major finding was that the number of nodes changed the wake quite a bit - fewer nodes meant a faster wake rollup. I'm not sure if this should be the case in the solver, or if its a graphical effect that is or is not true to the mathematical solution. Any VLM I ever wrote had wakes on the X axis only. Probably a Dave question, but I'll throw some images out here.

It seems, on first thought, increasing nodes should give me a better defined wake, but the basic shape will be mostly dependent on the flight condition. The answer with 8 nodes "looks" better to my eye. I was concerned maybe I just needed more iterations with more nodes, but this does not seem to be the case - checking convergence history seems to support this. It really looks like the "pitch" of the wake is set by the # nodes. I'd be curious to know if the correct answer is for a wake rollup much further downstream (ie: more nodes = more accurate answer, fewer nodes = premature rollup). What determines the length of the wake shown in VSPaero Viewer? Possible to extend it? (I tried far field distance)
Thoughts?