You are correct. Everything will work if you input density in consistent units.
I.e. if your model is in meters, put in density in kg/m^3.
For most of VSPAERO, the units don't matter at all. It gets a little
tricky when it has to convert actuator disk thrust/pressure
coefficients into a form that works with drag coefficient. So if you
aren't using those features, you won't notice any change at all.
lbf-slug-ft-second or N-kg-m-second are both easy to work with.
The tricky one is that a lot of people build their aircraft model in
inches -- but they want to work with forces in lbf -- which means they
need to figure out air density in a very unusual mass unit...
Rob
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