Hi,
I've been using Open VDB for a little while now but I'm having some issues utilizing the LevelSetFilter's erode and dilate on my levelset grids that I've been generating. Anytime I use the erode or dilate with any number of iterations, the levelset that the filter is using has no changes applied to it. I have made sure for erode that my halfwidth is high enough so that my background does not become 0 ( that causes a crash when I try to set the iterations too high in relation to the halfwidth ). Filters like Gaussian, Laplacian, Mean, and Mean Curveature seem to work as intended, so I would have expected the erode and dilate to work as well.
Is there something that needs to be set up to utilize Erode / Dilate through the LevelSetFilter that I'm missing? Or should I use another function to get to be able to preform an erode / dilate on my levelsets?
Thanks!