Creating level set from "hollow" mesh?

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Tom Hudson

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Apr 11, 2023, 2:30:17 PM4/11/23
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Is there an existing mechanism to convert a "hollow" mesh to a level set which includes the interior hollow region? For example, say I have a mesh that consists of a large sphere with outward-pointing normals and a second, smaller sphere with inward-pointing normals sitting entirely inside the first. If I convert this to a level set using meshToLevelSet, I get a level set that consists of just the outer sphere -- not the hollow interior region.

Just wondering if this has been handled somewhere. Thanks!
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