The key to any 'morph' is basically the same as any animation which consists of keys, breakdowns and inbetweens.
In the case of a pie chart opening and closing I can think of about 5 different approaches to achieving this in Opentoonz... but none of those were particularly useful... or simple.
So I thought of the process of breaking down the keys and that's where I saw that the smaller shape is part of the larger shape.
As such we could do a subtractive approach or an additive approach.
I went with an additive approach here and just duplicated the small shape, placed the center appropriately and rotated.
(Set the level to have white as transparent in the Level Settings as well)
Here in the attached gif animation I've left the larger shape slightly transparent (and tinted) to show where we are headed with the morph.
Then it's mostly just a mater of rotation of the second copy so that it traces the 'path' from the first key to the last.
You can see the tell tale signs of the moving shape as I haven't taken time to make sure the center of the circle is accurate or the image boundary aliased.
Other approaches will worth as well but that's the simplest I found.
If you want to use autoinbetweening then you might think in terms of two shapes... a full circle.... and a shape to cut out part of that circle.
This same approach would be used if using clip masking/mattes.
I did try this as autoinbetweened shapes (one circle and one mask shape) and it works but you have to allow for the motion of the autoinbetweened shapes to make sure it covers all appropriate parts of the circle.