Can opentoonz do this?

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Hannes Wurst

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Dec 11, 2017, 2:32:12 PM12/11/17
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Is there a Frame by Frame Animation Program that can do the following Thing: If I place a pixel graphic on my Animation Frame 1 and then go to another Frame (for example Frame 5) and move the object on that Frame, it would be nice if a program animates the space between the first and the 5th Frame. With camera layers you can do that. But what is with pixel graphics? It would make Things much easier.

Would be great for animating airplanes or other vehicles.


I still have to try opentoonz

Rodney

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Dec 11, 2017, 2:50:58 PM12/11/17
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I still have to try opentoonz

Yes, definitely do that.

If you could edit your title to capture your question more folks will be likely to weigh in on the subject.

I'm a little confuse by your description of 'animate the space between the first and 5th frames'.
At first I thought I knew what you meant but perhaps I don't.
Your further example of airplanes and vehicles makes me think I'm trying to read too deeply into this and the answer is simply, "Yes, OpenToonz can easily do that."
What you are after specifically will dictate how that is accomplished.

Can you point us to an example?  

Hannes Wurst

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Dec 13, 2017, 11:57:02 AM12/13/17
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Can I still Change the title of the thread?
How can I do it?

What I meant in the first post was if opentoonz can fill the Frames between 2 Frames automatically, if I move an object.

Since yesterday i found out about rig puppets and i also tried synfig.
With synfig it seems you can create rig puppets for Bitmap Images.

In opentoonz you can create rig puppets and bone sets for vector Levels. Is it possible to create rig puppets for raster Levels too?

would like to do Things like this:

My english is very bad, I apologize.
Thank you for helping me out

Rodney

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Dec 13, 2017, 12:20:32 PM12/13/17
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Personally, I would just start a new discussion.
A good rule of thumb is to start a new topic for each 'theme' or 'subject'.
That way when others are searching for related topics they don't have to wade through unrelated topics.

BUT... having said that.
Yes, you can still edit your topic. (see attached for ref)
To edit a topic look over on the right and use the drop down menu to select 'Edit'.
From there... select 'Edit subject'.
Again, make sure you are in your original/first post in order to change the Topic title.
Editing the subject in a post will just create/change that posts subject title.

Regarding the skeleton tool... I had better let others answer that as I haven't dug deeply into that yet.
I use the Plastic Tool a lot and that (combined with standard keyframing of position, rotation and scale can achieve a lot.
Rigging of 2D characters is of interest to me but I'm mainly focused on old school traditional hand drawn and the near equivalent digital processes.
I'll get there eventually... when I have a pressing need for it! :)

But to answer your question... vector... raster... toonz raster... that should all be fine.
Again I use the Plastic tool to 'rig' characters but the Skeleton tool is a great way to do that.

Aside:  My primary interest in the Skeleton tool is to quickly change between images onscreen without interrupting parent/child relationships.

(Can) opentoonz fill the Frames between 2 Frames automatically, if I move an object?

Sure can!
Vehicle and Plane movement is as easy as moving an object from point A to point Z.
OpenToonz will fill in the rest.
The powerful part of this is that you can then change the images that are referenced along the way to add cool effects such as jet blast, smears and blurs, etc.
Of course those effects can be added other ways as well but sometimes we want to capture some of that effect in the actual drawing itself.

Start a new topic titled "Planes, Trains and Automobiles" and we can explore the possibilities with some custom mini-tutorials.
I figure since I'm planning on testing out the possibilities it might as well answer other peoples curiosity also.  :)



Rodney

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Dec 13, 2017, 1:03:44 PM12/13/17
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Here's a quick example of I guess what might be called 'motion tweening' where one drawing is made to move (redraw) across many frames.



It may not be obvious but the same basic thing is going on with the sky in the background.

So, two 'drawings' made to look like many. (the plane and the sky)
Everything created and animated in OpenToonz.

I have some other examples I posted over the past day or so on my blog where images are moved around (and exchanged) to create movement with minimal drawings.

Hannes Wurst

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Dec 16, 2017, 4:37:21 PM12/16/17
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wow i am impressed how enthusiastic you are; Motion tweening seems to be what I meant (I am not sure- did you redraw the plane and the sky or did you use open toonz function to fill in Frames?).

Sadly, the link to your blog didnt work for me, I am not sure why.
Would like to see your Experiments.

Sometimes it even Looks like movement when you just move the Background and not the vehicle, I think that is a technique often used in Animation.

The powerful part of this is that you can then change the images that are referenced along the way to add cool effects such as jet blast, smears and blurs, etc.
Of course those effects can be added other ways as well but sometimes we want to capture some of that effect in the actual drawing itself.

It is helpful- you get Things done quicker but dont have to give up Control, if  something isnt like you wanted it to be after the program created the new Frames, you can still Change them or add effects or Details.
 
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