If you select all cells you wish to renumber, then press right clic and choose autorenumber, each drawing will acquire the given frame position number.
Hope it helps.
@ gabriel there is a great deal of flexibility when working in/with the xsheet. the above gif shows multiple ways to rearrange/reorder your drawings and, as mauricio said, auto-renumber is how they are ultimately changed in the levelstrip. If you use auto-renumber as often as I do, adding the feature to a keyboard shortcut is very helpful.
@rodney as features and flexibility grow within the level strip, it opens the door to user error. currently what affects the end result of an animation are the frames and order of the drawings in the xsheet. by adding more and more features which change the orders of drawings (drawing that the xsheet is referencing) without updating the xsheet as well, we can easily lead the inexperienced to not only make a mess of the scene they are currently in but also any scene that references that level. In my opinion, any mess this might create is very easily fixed but my question becomes this, how much of a detriment/burden will suggested features be to new users or the learning curve? I've said in the past that opentoonz's levelstrip is already far more robust than it's equivalent in other programs and I sort of feel that other program's version of a "levelstrip" is watered down or non existent for a reason. the ability to have a drawing space unaffected by transform animations created in the xsheet is absolutely necessary, the levelstrip provides this, but perhaps expanding too far beyond that leads to a confusing UI while over complicating something that could be simple and straight forward.