Traditional scanned in GTS to OpenToons Tut

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Jay Ay

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Mar 28, 2016, 1:12:19 AM3/28/16
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Hello, I've created a simple PDF for using GTS to scan images and load them into OpenToonz. For some reason OpenToonz wont detect my ESPON scanner and GTS will. This may not be the best way to do it but I managed to get my scanned drawings in and imported them into OpenToons. Hope this helps and maybe someone has an easier/ more efficient way to do this.

 

GTS to OpenToonz.pdf

JJ Parks

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Mar 28, 2016, 3:23:26 PM3/28/16
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Thank you so much for making this! As a Mac user it seems I don't have access to this yet, but I'll be installing it to my Windows 10 machine eventually. Really appreciate it. I think this is the one feature I really want most of all.

Rodney Baker

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Mar 29, 2016, 1:44:16 AM3/29/16
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Thanks Jay!

JJ Parks

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Apr 9, 2016, 3:41:09 PM4/9/16
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Awesome! You just saved me about 2 hours at least ^_^. Thanks for making this.

Neroli Wesley

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May 2, 2016, 9:06:48 AM5/2/16
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Argh. Wish I'd found this about three hours ago. I've just done the same thing and it's looks so similar lol. Nevermind.

Kavon Sadler

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Aug 1, 2016, 11:52:25 PM8/1/16
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Thank you so much for this post. I'm trying to test out my traditional method of animating in this program but it wont read any of my scanners, nor will GTS. I studied your tutorial and found out that you can import ANY tif sequence into open toonz so long as you put a dot at the end of naming the files. An example would be "ballbounce." like the files you scanned and imported. I hope that helps anyone who had a similar problem as me but i couldn't have figured that out without you so gracias!!!

JJ Parks

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Aug 2, 2016, 11:02:35 PM8/2/16
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That's really great to know :) Thanks.

Kavon Sadler

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Aug 3, 2016, 5:47:45 PM8/3/16
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No problem! Hey have you ever had a problem with the bucket tool and paint tool only painting red? I cleaned up my scans and Im trying to color them but this problem occurs.
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