If you are patient you could compile it yourself even with limited hardware (I tried it on a eee 32 bits atom, 1Go for a POC).
Of course it seems unlikely that you could use it for production or serious stuff but if you plan to test it on some toy projects give it a try!
On windows follow instructions on this page :
https://github.com/opentoonz/opentoonz/blob/master/doc/how_to_build_win.md
If I remember things correctly, I had to apply the vc12 patch manually for boost and visual studio.
The compilation ran smoothly (it took several hours on my old laptop!).
You must add the qt libraries folders to your system path or copy some DLL in the opentoonz folder. If you forget this step the icons will not be displayed (in the tools panel, ...).
On Linux you could follow :
https://github.com/opentoonz/opentoonz/blob/master/doc/how_to_build_linux.md
Back in the beginning there was a dedicated branch (ideasman linux_wip) but I think that it is merged with the official master branch now.
I had opentoonz running on fedora 23 32 bit and win7 32bit.
Hope this will help!
Erwan