Hi,
Blender and OpenToonz have some significant overlap, as blender's "grease pencil" tool becomes more and more a generalized 2D animation tool.
Blender and OpenToonz also share the whole non-overlapping-window approach to UI, plus having separate 'rooms' with different layouts for doing different activities.
Do the blender and OpenToonz developers talk to each other? Is there any sense that the two projects might one day interoperate? Is there a list of blender features that OpenToonz developers know they want to incorporate into OpenToonz?
Or, contrariwise, is there a list of blender features that the OpenToonz developers know they definitely want to avoid in OpenToonz?
And, even more contrariwise, am I completely missing the true nature of the feature overlap, and it actually has something to do with other software in the animation space, instead of blender? Is there actually something out there that serves more or less as a 'model' for future OpenToonz development?
Be well,
Zack