High DPI makes everything tiny

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Alex Blanksby

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Mar 26, 2016, 9:00:42 PM3/26/16
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Using a Surface book the DPI is 3000x2000 and that is making everything so tiny it's basically unusable. Unsure if this is a Windows problem, or can be fixed on the OpenToonz end. Choosing the disable the high DPI scaling option for it does nothing.
Screenshot (50).png

firey jackalope

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Mar 26, 2016, 11:57:54 PM3/26/16
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yessss glad i'm not the only one with this problem. I'll be checking back here in case anyone can figure it out!

Elliot Ollin

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Mar 27, 2016, 12:30:22 AM3/27/16
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I read on one of the other threads here that you can go to Windows open the schematic window then right click the camera module then click camera settings and change the resolution on that.

Kibate Kaito

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Mar 27, 2016, 3:39:22 AM3/27/16
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The DPI options are indeed a bit confusing, BUT regardless of them, simply use the zoom tool. Right click at the top of the panel where you have to draw, a menu should open witih "GUI show/hide" and get the toolbar. There is the usual zoom tool you know from other programs

Alex Blanksby

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Mar 27, 2016, 7:48:22 AM3/27/16
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@Kibate, the problem isn't the working space, it's the menus. The zoom tool doesn't affect those.

Kibate Kaito

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Mar 27, 2016, 8:18:44 AM3/27/16
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Oh, sorry, i misread the problem. So the dpi of your display is so high, not of the file.

Tim

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May 12, 2016, 7:43:41 PM5/12/16
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I found a workable solution for this!

OpenToonz is a Qt5 application, as such DPI sensitivity can be configured via Qt.

I fixed this issue by creating a system environment variable: QT_AUTO_SCREEN_SCALE_FACTOR=1

On Windows 10 you can do this by pressing the windows icon and typing "environment". Choose "Edit the system environment variables" (I have tested it and it works in both system or user environment variables).

On the window that appears, click the "Environment Variables" button and then click "New". Input QT_AUTO_SCREEN_SCALE_FACTOR for the variable name, and 1 for the variable value.


Now launch OpenToonz and enjoy!


It looks pretty simple to include this directly into the Qt code, so I'm going to see about submitting a code fix for this.

Alex Blanksby

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May 13, 2016, 1:39:23 AM5/13/16
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So at first it didn't work, but i went and installed 1.0.2 and then it did thanks heaps! (now to fix the same problem with winamp....)

annecamil...@gmail.com

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Nov 15, 2016, 3:08:37 PM11/15/16
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Thanks Tim, works perfectly for a better view of the tools !

But when i use the brush, the pointer of the mouse/pen doesn't match the visual cue (red circle thingy) in Opentoonz. Do you have the same issue ?

ps: sorry for the broken english

Luis Bereciartu

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May 20, 2017, 2:56:01 PM5/20/17
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I'm  having the same issue. plus some menus scale up weird
Auto Generated Inline Image 1

TurtleTooth

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May 21, 2017, 1:07:08 AM5/21/17
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Hi DPI support is being improved in the newest version which should be released around the end of the month

horizon....@gmail.com

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Jun 13, 2017, 4:59:44 PM6/13/17
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So, I recently got said new update, and now all the toolbars are huge. (They were normal-sized in the old one). Do you know how to control the dpi it fits itself to?  This is driving me insane.

TurtleTooth

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Jun 14, 2017, 1:27:51 PM6/14/17
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If you changed the environment variable that was suggested earlier, you probably need to undo that for the newest update.

horizon....@gmail.com

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Jun 14, 2017, 7:09:35 PM6/14/17
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I didn't change any variables before the update, it was already fine and now it's huge. How do I change/undo the environment variable?

TurtleTooth

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Jun 15, 2017, 12:36:57 AM6/15/17
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The only other thing that would affect this is the operating system scaling.  In the display settings, what do you have Windows scaling (The thing that says Change the size of text, apps and other items) set to?  It may take logging off and on to see any updates.
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