Hi everyone,
I am having problem with creating plastic mesh. I use PNG images for puppet animation. I import them to open toonz and animate. I add every part separately to columns and scale them accordingly. Also align them in schematic.
The problem is when I create mesh for a particular column, the mesh forms in the shape of imported size and place. It doesn't fit or align to the scaled size nor could I adjust the mesh. Mesh parent's the image, so if I try moving or scaling mesh with animate tool, Image also gets moved or scaled.
Since I scale with animate tool, it sets key by default. Deleting the key does no good. I tried everything possible. But nothing works. May be, I am not aware of root of the problem.
Kindly help me.