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Hello devs,
Having a quick look at code it seems that you have not yet taken advantage of Stage3D (GPU) and maps/tiles are being rendered using regular flash.display. I have noticed some requests for gpu/stage3d renderer for openscale on this forum/group. In case you are interesed, have a look at http://ycanvas.yoz.sk/maps/ (sources on http://ycanvas.yoz.sk). By moving the render stuff to gpu you can gain more performance - 60fps apps etc.
what do you think?
If you are interested I would be happy to assist you with implementation.
Jozef
LeF03X
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Aug 29, 2013, 9:12:05 AM8/29/13
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Hi Jozef,
We have already ditched Openscales in favor for your ycanvas and are very happy with the results sofar (much better performance than openscales especially when having to draw a lot of features). I would love to see Openscales get some 3D GPU acceleration though so that we can start considering it again for our future projects. I hope other people need the extra performance too so that we can improve Openscales...
Op woensdag 28 augustus 2013 15:05:15 UTC+2 schreef Jozef Chúťka: