A “fly-by camera” on the other hand, is much easier to implement, but the key challenge here is the required precision of the trigger, a consistently short sensor trigger delay, and fast transmission of individual frames or image sections. But even then, you shouldn’t expect super-high precision (like with a classic bottom-vision system) - the deviations are often in the double-digit micrometer range with my homemade builds, but eventually it might work with 01005, who knows.
This has been discussed here many times, but the intended use of such camera systems completely misses the point of a typical OpenPnP solution, which is designed to be cost-effective, user-friendly, and suitable for prototypes and small-batch production.
I highly recommend the T10 valves, as I’ve been using this type for many years without any issues. For the vacuum manifold, I use 3/2-way valves (large flow), and for the blow manifold, I use 2/2-way valves from OST. The short hose lengths to the nozzle enable fast response times (approx. 5-7 ms).
However, the whole
setup with the valves, motors and electronics on the head has one
drawback: it all gets quite heavy, so you can’t do without ball screws
with servo drives and a robust frame. On the other hand, if the whole machine is already as heavy as four washing machines, a few grams more or less don't really matter.
As for the flying vision, I really like the light weight solution from the comercial machine E4 (with CCD laser scanners on the head).
Dne 17. apr. 2026 ob 12:38 je oseba 'SM' via OpenPnP <ope...@googlegroups.com> zapisala:
Mike, the manifolds are always the same, just different caps.
Here's how i did it:
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As I said, I’ve never looked into the holy grail of component alignment, but if the nozzle pulls the chip upward against the (fixed) CCD sensors, the component height - or more precisely, the exact lower edge of the component - can be determined. And since rotational movements also take time, two sensors offset by 90 degrees (with sufficient resolution) are likely a good idea, since you only need to rotate the chip 90 degrees to obtain usable silhouette data.
By the way, I’ve also built a head using very small, lightweight MGN5s - but they had too much play. Currently, I'm using affordable MGN7s with long carriages on the Z-axes.

